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G3D::BinaryOutput Member List

This is the complete list of members for G3D::BinaryOutput, including all inherited members.

beginBits()G3D::BinaryOutput
BinaryOutput()G3D::BinaryOutput
BinaryOutput(const String &filename, G3DEndian fileEndian)G3D::BinaryOutput
commit(bool flush=true)G3D::BinaryOutput
commit(uint8 *)G3D::BinaryOutput
compress(int level=9)G3D::BinaryOutput
endBits()G3D::BinaryOutput
endian() constG3D::BinaryOutputinline
getCArray() constG3D::BinaryOutputinline
getFilename() constG3D::BinaryOutputinline
length() constG3D::BinaryOutputinline
ok() constG3D::BinaryOutput
position() constG3D::BinaryOutputinline
reset()G3D::BinaryOutput
setEndian(G3DEndian fileEndian)G3D::BinaryOutput
setLength(int64 n)G3D::BinaryOutputinline
setPosition(int64 p)G3D::BinaryOutputinline
size() constG3D::BinaryOutputinline
skip(int n)G3D::BinaryOutputinline
writeBits(uint32 bitString, int numBits)G3D::BinaryOutput
writeBool8(bool b)G3D::BinaryOutputinline
writeBool8(const bool *out, int n)G3D::BinaryOutput
writeBool8(const std::vector< bool > &out, int n)G3D::BinaryOutput
writeBool8(const Array< bool > &out, int n)G3D::BinaryOutput
writeBytes(const void *b, size_t count)G3D::BinaryOutputinline
writeColor3(const Color3 &v)G3D::BinaryOutput
writeColor4(const Color4 &v)G3D::BinaryOutput
writeFloat32(float32 f)G3D::BinaryOutputinline
writeFloat32(const float32 *out, int n)G3D::BinaryOutput
writeFloat32(const std::vector< float32 > &out, int n)G3D::BinaryOutput
writeFloat32(const Array< float32 > &out, int n)G3D::BinaryOutput
writeFloat64(float64 f)G3D::BinaryOutputinline
writeFloat64(const float64 *out, int n)G3D::BinaryOutput
writeFloat64(const std::vector< float64 > &out, int n)G3D::BinaryOutput
writeFloat64(const Array< float64 > &out, int n)G3D::BinaryOutput
writeInt16(int16 i)G3D::BinaryOutputinline
writeInt16(const int16 *out, int n)G3D::BinaryOutput
writeInt16(const std::vector< int16 > &out, int n)G3D::BinaryOutput
writeInt16(const Array< int16 > &out, int n)G3D::BinaryOutput
writeInt32(int32 i)G3D::BinaryOutputinline
writeInt32(const int32 *out, int n)G3D::BinaryOutput
writeInt32(const std::vector< int32 > &out, int n)G3D::BinaryOutput
writeInt32(const Array< int32 > &out, int n)G3D::BinaryOutput
writeInt64(int64 i)G3D::BinaryOutputinline
writeInt64(const int64 *out, int n)G3D::BinaryOutput
writeInt64(const std::vector< int64 > &out, int n)G3D::BinaryOutput
writeInt64(const Array< int64 > &out, int n)G3D::BinaryOutput
writeInt8(int8 i)G3D::BinaryOutputinline
writeInt8(const int8 *out, int n)G3D::BinaryOutput
writeInt8(const std::vector< int8 > &out, int n)G3D::BinaryOutput
writeInt8(const Array< int8 > &out, int n)G3D::BinaryOutput
writeString(const String &s)G3D::BinaryOutputinline
writeString(const String &s, int len)G3D::BinaryOutputinline
writeString(const char *s)G3D::BinaryOutput
writeString32(const char *s)G3D::BinaryOutput
writeString32(const String &s)G3D::BinaryOutputinline
writeStringEven(const String &s)G3D::BinaryOutputinline
writeStringEven(const char *s)G3D::BinaryOutput
writeUInt16(uint16 u)G3D::BinaryOutput
writeUInt16(const uint16 *out, int n)G3D::BinaryOutput
writeUInt16(const std::vector< uint16 > &out, int n)G3D::BinaryOutput
writeUInt16(const Array< uint16 > &out, int n)G3D::BinaryOutput
writeUInt32(uint32 u)G3D::BinaryOutput
writeUInt32(const uint32 *out, int n)G3D::BinaryOutput
writeUInt32(const std::vector< uint32 > &out, int n)G3D::BinaryOutput
writeUInt32(const Array< uint32 > &out, int n)G3D::BinaryOutput
writeUInt64(uint64 u)G3D::BinaryOutput
writeUInt64(const uint64 *out, int n)G3D::BinaryOutput
writeUInt64(const std::vector< uint64 > &out, int n)G3D::BinaryOutput
writeUInt64(const Array< uint64 > &out, int n)G3D::BinaryOutput
writeUInt8(uint8 i)G3D::BinaryOutputinline
writeUInt8(const uint8 *out, int n)G3D::BinaryOutput
writeUInt8(const std::vector< uint8 > &out, int n)G3D::BinaryOutput
writeUInt8(const Array< uint8 > &out, int n)G3D::BinaryOutput
writeUNorm8(unorm8 i)G3D::BinaryOutputinline
writeVector2(const Vector2 &v)G3D::BinaryOutput
writeVector3(const Vector3 &v)G3D::BinaryOutput
writeVector4(const Vector4 &v)G3D::BinaryOutput
~BinaryOutput()G3D::BinaryOutput

documentation generated on Wed Nov 24 2021 08:01:53 using doxygen 1.8.15