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G3D::Color4 Member List

This is the complete list of members for G3D::Color4, including all inherited members.

aG3D::Color4
bG3D::Color4
bgr() constG3D::Color4inline
clear()G3D::Color4static
Color4(const Any &any)G3D::Color4
Color4(DoNotInitialize dni)G3D::Color4inline
Color4()G3D::Color4inline
Color4(const Color3 &c3, float a=1.0)G3D::Color4inline
Color4(const class Color4unorm8 &c)G3D::Color4
Color4(class BinaryInput &bi)G3D::Color4
Color4(const class Vector4 &v)G3D::Color4
Color4(float r, float g, float b, float a=1.0)G3D::Color4inline
Color4(float value[4])G3D::Color4inline
Color4(const Color4 &other)G3D::Color4inline
deserialize(class BinaryInput &bi)G3D::Color4
fromARGB(uint32)G3D::Color4static
fromASRGB(uint32)G3D::Color4static
fuzzyEq(const Color4 &other) constG3D::Color4inline
fuzzyNe(const Color4 &other) constG3D::Color4inline
gG3D::Color4
hashCode() constG3D::Color4
inf()G3D::Color4static
isFinite() constG3D::Color4inline
isOne() constG3D::Color4inline
isZero() constG3D::Color4inline
lerp(const Color4 &other, float a) constG3D::Color4inline
max(const Color4 &other) constG3D::Color4inline
min(const Color4 &other) constG3D::Color4inline
nan()G3D::Color4static
one()G3D::Color4static
operator!=(const Color4 &rkVector) constG3D::Color4inline
operator*(float fScalar) constG3D::Color4inline
operator*(const Color4 &k) constG3D::Color4inline
operator*(double fScalar, const Color4 &rkVector)G3D::Color4friend
operator*=(const Color4 &c)G3D::Color4inline
operator*=(float fScalar)G3D::Color4inline
operator+(const Color4 &rkVector) constG3D::Color4inline
operator+=(const Color4 &rkVector)G3D::Color4inline
operator-(const Color4 &rkVector) constG3D::Color4inline
operator-() constG3D::Color4inline
operator-=(const Color4 &rkVector)G3D::Color4inline
operator/(float fScalar) constG3D::Color4
operator/(const Color4 &c) constG3D::Color4inline
operator/=(const Color4 &c)G3D::Color4inline
operator/=(float fScalar)G3D::Color4
operator=(const Color4 &rkVector)G3D::Color4inline
operator==(const Color4 &rkVector) constG3D::Color4inline
operator[](int i) constG3D::Color4inline
pow(float other) constG3D::Color4inline
rG3D::Color4
rgb() constG3D::Color4inline
serialize(class BinaryOutput &bo) constG3D::Color4
sum() constG3D::Color4inline
toAny() constG3D::Color4
toString() constG3D::Color4
zero()G3D::Color4static

documentation generated on Wed Nov 24 2021 08:01:54 using doxygen 1.8.15