Support Forum       G3D Web Page     
G3D::GLFWWindow Member List

This is the complete list of members for G3D::GLFWWindow, including all inherited members.

_clipboardText() const overrideG3D::GLFWWindowvirtual
_setClipboardText(const String &text) const overrideG3D::GLFWWindowvirtual
appendFileToFileList(String file)G3D::GLFWWindowinline
caption() overrideG3D::GLFWWindowvirtual
className() const overrideG3D::GLFWWindowinlinevirtual
clearDroppedFileList()G3D::GLFWWindowinline
clientRect() const overrideG3D::GLFWWindowvirtual
clipboardText()G3D::OSWindowstatic
create(const OSWindow::Settings &settings=OSWindow::Settings())G3D::GLFWWindowstatic
current()G3D::OSWindowinlinestatic
cursorActive()G3D::GLFWWindowinline
decInputCaptureCount()G3D::OSWindowinlinevirtual
decMouseHideCount()G3D::OSWindowinlinevirtual
defaultGuiPixelScale()G3D::GLFWWindowstatic
executeLoopBody()G3D::OSWindowprotected
fireEvent(const GEvent &event)G3D::OSWindowvirtual
framebuffer() constG3D::OSWindow
fullRect() const overrideG3D::GLFWWindowinlinevirtual
getAPIName() const overrideG3D::GLFWWindowvirtual
getAPIVersion() const overrideG3D::GLFWWindowvirtual
getCurrentKeyMod()G3D::GLFWWindowinline
getCurrentWindowPtr()G3D::GLFWWindowstatic
getDroppedFilenames(Array< String > &files) overrideG3D::GLFWWindowvirtual
getFullScreenResolutions(Array< Vector2int32 > &array)G3D::OSWindowstatic
getGameControllerState(unsigned int stickNum, Array< float > &axis, Array< bool > &button) constG3D::OSWindowvirtual
getJoystickState(unsigned int stickNum, Array< float > &axis, Array< bool > &buttons) const overrideG3D::GLFWWindowvirtual
getMasterWindowPtr()G3D::GLFWWindowinlinestatic
getMouseButtonState(uint8 &mouseButtons) constG3D::GLFWWindow
getMousePosition(int &x, int &y) constG3D::GLFWWindow
getOSEvents(Queue< GEvent > &events) overrideG3D::GLFWWindowprotectedvirtual
getRelativeMouseState(Vector2 &position, uint8 &mouseButtons) const overrideG3D::GLFWWindowvirtual
getRelativeMouseState(int &x, int &y, uint8 &mouseButtons) const overrideG3D::GLFWWindowvirtual
getRelativeMouseState(double &x, double &y, uint8 &mouseButtons) const overrideG3D::GLFWWindowvirtual
getSettings(OSWindow::Settings &settings) const overrideG3D::GLFWWindowvirtual
handleCursorEnter(int action)G3D::GLFWWindow
handleResize(int width, int height)G3D::OSWindowprotectedvirtual
handleResizeFromCallback(int width, int height)G3D::GLFWWindowinline
hasFocus() const overrideG3D::GLFWWindowvirtual
height() const overrideG3D::GLFWWindowvirtual
hide() const overrideG3D::GLFWWindowvirtual
incInputCaptureCount()G3D::OSWindowinlinevirtual
incMouseHideCount()G3D::OSWindowinlinevirtual
inputCapture() constG3D::GLFWWindowvirtual
inputCaptureCount() constG3D::OSWindowinline
isIconified() const overrideG3D::GLFWWindowvirtual
joystickName(unsigned int stickNum) const overrideG3D::GLFWWindowvirtual
m_eventQueueG3D::OSWindowprotected
m_framebufferG3D::OSWindowmutableprotected
m_inputCaptureCountG3D::OSWindowprotected
m_mouseHideCountG3D::OSWindowprotected
m_renderDeviceG3D::OSWindowprotected
m_settingsG3D::OSWindowprotected
makeCurrent() constG3D::OSWindowinline
modifyCurrentKeyMod(GKeyMod::Value button, GButtonState state)G3D::GLFWWindow
mouseHideCount() constG3D::OSWindowinline
mouseVisible() constG3D::GLFWWindowvirtual
notDone()G3D::OSWindowinlineprotected
numDisplays()G3D::GLFWWindowstatic
numJoysticks() const overrideG3D::GLFWWindowvirtual
OSWindow()G3D::OSWindowinlineprotected
pollEvent(GEvent &e)G3D::OSWindowvirtual
popGraphicsContext()G3D::OSWindowstatic
popLoopBody()G3D::OSWindowvirtual
primaryDisplayRefreshRate(int width, int height)G3D::GLFWWindowstatic
primaryDisplaySize()G3D::GLFWWindowstatic
primaryDisplayWindowSize()G3D::GLFWWindowstatic
pushGraphicsContext(OSWindow *window)G3D::OSWindowstatic
pushLoopBody(void(*body)(void *), void *arg)G3D::OSWindowinlinevirtual
pushLoopBody(GApp *app)G3D::OSWindowvirtual
renderDevice() constG3D::OSWindowinline
requiresMainLoop() const overrideG3D::GLFWWindowinlinevirtual
runMainLoop()G3D::OSWindowinlinevirtual
setAsCurrentGraphicsContext() const overrideG3D::GLFWWindowvirtual
setCaption(const String &title) overrideG3D::GLFWWindowvirtual
setClientPosition(int x, int y) overrideG3D::GLFWWindowvirtual
setClientRect(const Rect2D &dims) overrideG3D::GLFWWindowvirtual
setClipboardText(const String &text)G3D::OSWindowstatic
setFullPosition(int x, int y) overrideG3D::GLFWWindowvirtual
setFullRect(const Rect2D &dims) overrideG3D::GLFWWindowinlinevirtual
setGammaRamp(const Array< uint16 > &gammaRamp) overrideG3D::GLFWWindowvirtual
setIcon(const shared_ptr< Image > &src) overrideG3D::GLFWWindowvirtual
setIcon(const String &imageFilename) overrideG3D::GLFWWindowvirtual
setIconified(bool b) overrideG3D::GLFWWindowvirtual
setInputCapture(bool c) overrideG3D::GLFWWindowvirtual
setInputCaptureCount(int c)G3D::OSWindowinline
setMouseHideCount(int c)G3D::OSWindowinline
setMouseVisible(bool b) overrideG3D::GLFWWindowvirtual
setRelativeMousePosition(double x, double y) overrideG3D::GLFWWindowvirtual
setRelativeMousePosition(const Vector2 &p) overrideG3D::GLFWWindowvirtual
setSize(int width, int height)G3D::GLFWWindow
settings() constG3D::OSWindowinline
show() const overrideG3D::GLFWWindowvirtual
swapGLBuffers() overrideG3D::GLFWWindowvirtual
virtualDisplaySize()G3D::GLFWWindowstatic
visibleCursorMode()G3D::GLFWWindow
width() const overrideG3D::GLFWWindowvirtual
~GLFWWindow()G3D::GLFWWindowvirtual
~OSWindow()G3D::OSWindowinlinevirtual

documentation generated on Wed Nov 24 2021 08:01:56 using doxygen 1.8.15