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G3D::OSWindow Member List

This is the complete list of members for G3D::OSWindow, including all inherited members.

_clipboardText() const =0G3D::OSWindowprotectedpure virtual
_setClipboardText(const String &text) const =0G3D::OSWindowprotectedpure virtual
caption()=0G3D::OSWindowpure virtual
className() const =0G3D::OSWindowpure virtual
clientRect() const =0G3D::OSWindowpure virtual
clipboardText()G3D::OSWindowstatic
create(const Settings &s=Settings())G3D::OSWindowstatic
current()G3D::OSWindowinlinestatic
decInputCaptureCount()G3D::OSWindowinlinevirtual
decMouseHideCount()G3D::OSWindowinlinevirtual
executeLoopBody()G3D::OSWindowprotected
fireEvent(const GEvent &event)G3D::OSWindowvirtual
framebuffer() constG3D::OSWindow
fullRect() const =0G3D::OSWindowpure virtual
getAPIName() const =0G3D::OSWindowpure virtual
getAPIVersion() const =0G3D::OSWindowpure virtual
getDroppedFilenames(Array< String > &files)=0G3D::OSWindowpure virtual
getFullScreenResolutions(Array< Vector2int32 > &array)G3D::OSWindowstatic
getGameControllerState(unsigned int stickNum, Array< float > &axis, Array< bool > &button) constG3D::OSWindowvirtual
getJoystickState(unsigned int stickNum, Array< float > &axis, Array< bool > &button) const =0G3D::OSWindowpure virtual
getOSEvents(Queue< GEvent > &events)G3D::OSWindowprotectedvirtual
getRelativeMouseState(Vector2 &position, uint8 &mouseButtons) const =0G3D::OSWindowpure virtual
getRelativeMouseState(int &x, int &y, uint8 &mouseButtons) const =0G3D::OSWindowpure virtual
getRelativeMouseState(double &x, double &y, uint8 &mouseButtons) const =0G3D::OSWindowpure virtual
getSettings(OSWindow::Settings &settings) const =0G3D::OSWindowpure virtual
handleResize(int width, int height)G3D::OSWindowprotectedvirtual
hasFocus() const =0G3D::OSWindowpure virtual
height() const =0G3D::OSWindowpure virtual
hide() constG3D::OSWindowinlinevirtual
incInputCaptureCount()G3D::OSWindowinlinevirtual
incMouseHideCount()G3D::OSWindowinlinevirtual
inputCaptureCount() constG3D::OSWindowinline
isIconified() constG3D::OSWindowinlinevirtual
joystickName(unsigned int sticknum) const =0G3D::OSWindowpure virtual
m_eventQueueG3D::OSWindowprotected
m_framebufferG3D::OSWindowmutableprotected
m_inputCaptureCountG3D::OSWindowprotected
m_mouseHideCountG3D::OSWindowprotected
m_renderDeviceG3D::OSWindowprotected
m_settingsG3D::OSWindowprotected
makeCurrent() constG3D::OSWindowinline
mouseHideCount() constG3D::OSWindowinline
notDone()G3D::OSWindowinlineprotected
numDisplays()G3D::OSWindowstatic
numJoysticks() const =0G3D::OSWindowpure virtual
OSWindow()G3D::OSWindowinlineprotected
pollEvent(GEvent &e)G3D::OSWindowvirtual
popGraphicsContext()G3D::OSWindowstatic
popLoopBody()G3D::OSWindowvirtual
primaryDisplayRefreshRate(int width, int height)G3D::OSWindowstatic
primaryDisplaySize()G3D::OSWindowstatic
primaryDisplayWindowSize()G3D::OSWindowstatic
pushGraphicsContext(OSWindow *window)G3D::OSWindowstatic
pushLoopBody(void(*body)(void *), void *arg)G3D::OSWindowinlinevirtual
pushLoopBody(GApp *app)G3D::OSWindowvirtual
renderDevice() constG3D::OSWindowinline
RenderDevice classG3D::OSWindowfriend
requiresMainLoop() constG3D::OSWindowinlinevirtual
runMainLoop()G3D::OSWindowinlinevirtual
setAsCurrentGraphicsContext() const =0G3D::OSWindowprotectedpure virtual
setCaption(const String &caption)=0G3D::OSWindowpure virtual
setClientPosition(int x, int y)=0G3D::OSWindowpure virtual
setClientRect(const Rect2D &dims)=0G3D::OSWindowpure virtual
setClipboardText(const String &text)G3D::OSWindowstatic
setFullPosition(int x, int y)=0G3D::OSWindowpure virtual
setFullRect(const Rect2D &dims)=0G3D::OSWindowpure virtual
setGammaRamp(const Array< uint16 > &gammaRamp)=0G3D::OSWindowpure virtual
setIcon(const shared_ptr< Image > &image)G3D::OSWindowinlinevirtual
setIcon(const String &imageFilename)G3D::OSWindowinlinevirtual
setIconified(bool b)G3D::OSWindowinlinevirtual
setInputCapture(bool c)=0G3D::OSWindowprotectedpure virtual
setInputCaptureCount(int c)G3D::OSWindowinline
setMouseHideCount(int c)G3D::OSWindowinline
setMouseVisible(bool b)=0G3D::OSWindowprotectedpure virtual
setRelativeMousePosition(double x, double y)=0G3D::OSWindowpure virtual
setRelativeMousePosition(const Vector2 &p)=0G3D::OSWindowpure virtual
settings() constG3D::OSWindowinline
show() constG3D::OSWindowinlinevirtual
swapGLBuffers()=0G3D::OSWindowpure virtual
virtualDisplaySize()G3D::OSWindowstatic
width() const =0G3D::OSWindowpure virtual
~OSWindow()G3D::OSWindowinlinevirtual

documentation generated on Wed Nov 24 2021 08:01:58 using doxygen 1.8.15