Support Forum       G3D Web Page     
G3D::PointModel Member List

This is the complete list of members for G3D::PointModel, including all inherited members.

addPoint(const Point3 &position, const Color4unorm8 radiance)G3D::PointModelprotected
buildGrid(const Vector3 &cellSize)G3D::PointModelprotected
className() const overrideG3D::PointModelinlinevirtual
computeBounds()G3D::PointModelprotected
copyToGPU()G3D::PointModelprotected
create(const String &name, const Specification &specification)G3D::PointModelstatic
createShared(ArgTypes &&... args)G3D::ReferenceCountedObjectinlineprotectedstatic
CURRENT_CACHE_FORMATG3D::PointModelprotectedstatic
intersect(const Ray &ray, const CoordinateFrame &cframe, float &maxDistance, Model::HitInfo &info=Model::HitInfo::ignore, const Entity *entity=nullptr, const Model::Pose *pose=nullptr) const overrideG3D::PointModelvirtual
lazyCreate(const String &name, const Any &a)G3D::PointModelstatic
lazyCreate(const PointModel::Specification &specification, const String &name)G3D::PointModelstatic
load(const Specification &spec)G3D::PointModelprotected
loadCache(const String &filename)G3D::PointModelprotected
loadPLY(const Specification &spec)G3D::PointModelprotected
loadVOX(const Specification &spec)G3D::PointModelprotected
loadXYZ(const Specification &spec)G3D::PointModelprotected
m_nameG3D::PointModelprotected
m_numPointsG3D::PointModelprotected
m_pointArrayArrayG3D::PointModelprotected
m_pointRadiusG3D::PointModelprotected
m_renderAsDiskG3D::PointModelprotected
makeCacheFilename(const String &filename)G3D::PointModelprotectedstatic
manglePathToFilename(const String &filename)G3D::PointModelprotectedstatic
name() const overrideG3D::PointModelinlinevirtual
numPoints() constG3D::PointModelinline
PointModel(const String &name)G3D::PointModelinlineprotected
pointRadius() constG3D::PointModelinline
PointSurface classG3D::PointModelfriend
pose(Array< shared_ptr< Surface > > &surfaceArray, const CFrame &rootFrame, const CFrame &prevFrame, const shared_ptr< Entity > &entity, const Model::Pose *pose, const Model::Pose *prevPose, const Surface::ExpressiveLightScatteringProperties &e) overrideG3D::PointModelvirtual
pose(Array< shared_ptr< Surface >> &surfaceArray, const shared_ptr< Entity > &entity=shared_ptr< Entity >()) constG3D::PointModel
renderAsDisk() constG3D::PointModelinline
saveCache(const String &filename) constG3D::PointModelprotected
setUseOptimizedIntersect(bool b)G3D::Modelinlinestatic
useOptimizedIntersect()G3D::Modelinlinestatic
~ReferenceCountedObject()G3D::ReferenceCountedObjectinlinevirtual

documentation generated on Wed Nov 24 2021 08:01:59 using doxygen 1.8.15