Support Forum       G3D Web Page     
G3D::Skybox Member List

This is the complete list of members for G3D::Skybox, including all inherited members.

canCauseCollisions() constG3D::Entityinline
canChange() constG3D::Entityinline
create(const String &name, Scene *scene, AnyTableReader &propertyTable, const ModelTable &modelTable, const Scene::LoadOptions &options=Scene::LoadOptions())G3D::Skyboxstatic
create(const String &name, Scene *scene, const Array< shared_ptr< Texture > > &keyframeArray, const Array< SimTime > &timeArray, SimTime finalInterval, SplineExtrapolationMode extrapolationMode, bool canChange, bool shouldBeSaved)G3D::Skyboxstatic
createShared(ArgTypes &&... args)G3D::ReferenceCountedObjectinlineprotectedstatic
Entity()G3D::Entityprotected
frame() constG3D::Entityinline
getLastBounds(class AABox &box) constG3D::Entityvirtual
getLastBounds(class Sphere &sphere) constG3D::Entityvirtual
getLastBounds(class Box &box) constG3D::Entityvirtual
init(AnyTableReader &propertyTable)G3D::Skyboxprotected
init(const Array< shared_ptr< Texture > > &k, const Array< SimTime > &t, SimTime f, SplineExtrapolationMode e)G3D::Skyboxprotected
G3D::Entity::init(const String &name, Scene *scene, AnyTableReader &propertyTable)G3D::Entityprotected
G3D::Entity::init(const String &name, Scene *scene, const CFrame &frame, const shared_ptr< Track > &controller, bool canChange, bool shouldBeSaved)G3D::Entityprotected
intersect(const Ray &R, float &maxDistance, Model::HitInfo &info=Model::HitInfo::ignore) constG3D::Entityvirtual
intersectBounds(const Ray &R, float &maxDistance, Model::HitInfo &info=Model::HitInfo::ignore) constG3D::Entityvirtual
keyframeArray() constG3D::Skyboxinlinevirtual
lastBoxBoundArray() constG3D::Entityinlinevirtual
lastBoxBoundArraysOverlap(const shared_ptr< Entity > &other) constG3D::Entity
lastChangeTime() constG3D::Entityinline
m_canCauseCollisionsG3D::Entityprotected
m_canChangeG3D::Entityprotected
m_extrapolationModeG3D::Skyboxprotected
m_finalIntervalG3D::Skyboxprotected
m_frameG3D::Entityprotected
m_keyframeArrayG3D::Skyboxprotected
m_lastAABoxBoundsG3D::Entityprotected
m_lastBoundsTimeG3D::Entityprotected
m_lastBoxBoundArrayG3D::Entityprotected
m_lastBoxBoundsG3D::Entityprotected
m_lastChangeTimeG3D::Entityprotected
m_lastObjectSpaceAABoxBoundsG3D::Entityprotected
m_lastSphereBoundsG3D::Entityprotected
m_massG3D::Entityprotected
m_movedSinceLoadG3D::Entityprotected
m_movedSinceSimulationG3D::Entityprotected
m_nameG3D::Entityprotected
m_physicalSimulationG3D::Entityprotected
m_previousFrameG3D::Entityprotected
m_sceneG3D::Entityprotected
m_shouldBeSavedG3D::Entityprotected
m_sourceAnyG3D::Entityprotected
m_timeArrayG3D::Skyboxprotected
m_trackG3D::Entityprotected
makeGUI(class GuiPane *pane, class GApp *app)G3D::Entityvirtual
markChanged()G3D::Entityinline
mass() constG3D::Entityinline
name() constG3D::Entityinline
onPose(Array< shared_ptr< Surface >> &surfaceArray) overrideG3D::Skyboxvirtual
G3D::Entity::onPose(Array< shared_ptr< class Surface > > &surfaceArray)G3D::Entityvirtual
onSimulation(SimTime absoluteTime, SimTime deltaTime)G3D::Entityvirtual
physicalSimulation() constG3D::Entityinline
playSound(const shared_ptr< Sound > &sound, const CFrame &childFrame=CFrame(), bool attach=true)G3D::Entityvirtual
previousFrame() constG3D::Entityinline
setCanCauseCollisions(bool c)G3D::Entityinlinevirtual
setFrame(const CFrame &f, bool updatePreviousFrame=true)G3D::Entityvirtual
setFrameSpline(const PhysicsFrameSpline &spline)G3D::Entityvirtual
setMass(float m)G3D::Entityinlinevirtual
setPhysicalSimulation(bool s)G3D::Entityinlinevirtual
setPreviousFrame(const CFrame &f)G3D::Entityinlinevirtual
setShouldBeSaved(bool b)G3D::Entityinline
setTrack(const shared_ptr< Track > &c)G3D::Entityinlinevirtual
shouldBeSaved() constG3D::Entityinline
Skybox()G3D::Skyboxinlineprotected
toAny(const bool forceAll=false) const overrideG3D::Skyboxvirtual
track() constG3D::Entityinlinevirtual
visualize(RenderDevice *rd, bool isSelected, const class SceneVisualizationSettings &s, const shared_ptr< GFont > &font, const shared_ptr< Camera > &camera)G3D::Entityvirtual
~ReferenceCountedObject()G3D::ReferenceCountedObjectinlinevirtual

documentation generated on Wed Nov 24 2021 08:02:00 using doxygen 1.8.15