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G3D::System Member List

This is the complete list of members for G3D::System, including all inherited members.

alignedFree(void *ptr)G3D::Systemstatic
alignedMalloc(size_t bytes, size_t alignment)G3D::Systemstatic
appName()G3D::Systemstatic
build()G3D::Systemstatic
calloc(size_t n, size_t x)G3D::Systemstatic
cleanup()G3D::Systemstatic
consoleClearScreen()G3D::Systemstatic
consoleKeyPressed()G3D::Systemstatic
consoleReadKey()G3D::Systemstatic
cpuArchitecture()G3D::Systeminlinestatic
currentDateString()G3D::Systemstatic
currentProgramFilename()G3D::Systemstatic
currentTimeString()G3D::Systemstatic
describeSystem(class TextOutput &t)G3D::Systemstatic
describeSystem(String &s)G3D::Systemstatic
findDataFile(const String &full, bool exceptionIfNotFound=true, bool caseSensitive=false)G3D::Systemstatic
free(void *p)G3D::Systemstatic
g3dRevision()G3D::Systeminlinestatic
getEnv(const String &name)G3D::Systemstatic
getG3DDataPaths(std::vector< String > &paths)G3D::Systemstatic
initializeDirectoryArray(Array< String, 10 > &directoryArray, bool caseSensitive=false)G3D::Systemstatic
machineEndian()G3D::Systeminlinestatic
malloc(size_t bytes)G3D::Systemstatic
mallocStatus()G3D::Systemstatic
memcpy(void *dst, const void *src, size_t numBytes)G3D::Systemstatic
memset(void *dst, uint8 value, size_t numBytes)G3D::Systemstatic
operatingSystem()G3D::Systeminlinestatic
outOfMemoryCallback()G3D::Systeminlinestatic
OutOfMemoryCallback typedefG3D::System
realloc(void *block, size_t bytes)G3D::Systemstatic
resetMallocPerformanceCounters()G3D::Systemstatic
setAppDataDir(const String &path)G3D::Systemstatic
setAppDataDirs(const std::vector< String > &paths)G3D::Systemstatic
setEnv(const String &name, const String &value)G3D::Systemstatic
setOutOfMemoryCallback(OutOfMemoryCallback c)G3D::Systeminlinestatic
sleep(RealTime t)G3D::Systemstatic
time()G3D::Systemstatic
version()G3D::Systeminlinestatic

documentation generated on Wed Nov 24 2021 08:02:01 using doxygen 1.8.15