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G3D::TextInput Member List

This is the complete list of members for G3D::TextInput, including all inherited members.

filename() constG3D::TextInput
FROM_STRING enum valueG3D::TextInput
FS enum nameG3D::TextInput
hasMore()G3D::TextInput
parseBoolean(const String &_string)G3D::TextInputstatic
parseNumber(const String &_string)G3D::TextInputstatic
peek()G3D::TextInput
peekCharacterNumber()G3D::TextInput
peekLineNumber()G3D::TextInput
popSettings()G3D::TextInputinline
push(const Token &t)G3D::TextInput
pushSettings(const Settings &settings)G3D::TextInputinline
read()G3D::TextInput
read(Token &t)G3D::TextInput
readBoolean()G3D::TextInput
readComment()G3D::TextInput
readComment(const String &s)G3D::TextInput
readCommentToken()G3D::TextInput
readInteger()G3D::TextInput
readNewline()G3D::TextInput
readNewline(const String &s)G3D::TextInput
readNewlineToken()G3D::TextInput
readNumber()G3D::TextInput
readSignificant()G3D::TextInput
readString()G3D::TextInput
readString(const String &s)G3D::TextInput
readStringToken()G3D::TextInput
readSymbol()G3D::TextInput
readSymbol(const String &symbol)G3D::TextInput
readSymbols(const String &s1, const String &s2)G3D::TextInputinline
readSymbols(const String &s1, const String &s2, const String &s3)G3D::TextInputinline
readSymbols(const String &s1, const String &s2, const String &s3, const String &s4)G3D::TextInputinline
readSymbolToken()G3D::TextInput
readSymbolToken(Token &t)G3D::TextInput
readUntilDelimiterAsString(const char delimiter1, const char delimiter2='\0')G3D::TextInput
readUntilNewlineAsString()G3D::TextInput
TextInput(const String &filename, const Settings &settings=Settings())G3D::TextInput
TextInput(FS fs, const String &str, const Settings &settings=Settings())G3D::TextInput
TextInput(FS fs, const char *str, size_t strLen, const Settings &settings=Settings())G3D::TextInput

documentation generated on Wed Nov 24 2021 08:02:01 using doxygen 1.8.15