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G3D::Triangle Member List

This is the complete list of members for G3D::Triangle, including all inherited members.

area() constG3D::Triangle
barycentric(const Point3 &P) constG3D::Triangle
center() constG3D::Triangle
CollisionDetection classG3D::Trianglefriend
deserialize(class BinaryInput &b)G3D::Triangle
edge01() constG3D::Triangleinline
edge02() constG3D::Triangleinline
getBounds(class AABox &) constG3D::Triangle
getRandomSurfacePoint(Point3 &P, Vector3 &N=Vector3::ignore, Random &rnd=Random::common()) constG3D::Triangleinline
hashCode() constG3D::Triangleinline
intersect(const class Ray &ray, float &distance, float baryCoord[3]) constG3D::Triangle
normal() constG3D::Triangle
operator==(const Triangle &other) constG3D::Triangleinline
otherSide() constG3D::Triangleinline
plane() constG3D::Triangle
primaryAxis() constG3D::Triangleinline
randomPoint(Random &rnd=Random::common()) constG3D::Triangle
Ray classG3D::Trianglefriend
serialize(class BinaryOutput &b)G3D::Triangle
Triangle(class BinaryInput &b)G3D::Triangleexplicit
Triangle()G3D::Triangle
Triangle(const Point3 &v0, const Point3 &v1, const Point3 &v2)G3D::Triangle
vertex(int n) constG3D::Triangleinline
~Triangle()G3D::Triangle

documentation generated on Wed Nov 24 2021 08:02:01 using doxygen 1.8.15