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G3D::UprightSplineManipulator Member List

This is the complete list of members for G3D::UprightSplineManipulator, including all inherited members.

bounds() const overrideG3D::Widgetinlinevirtual
camera() constG3D::UprightSplineManipulatorinline
camera()G3D::UprightSplineManipulatorinline
clear()G3D::UprightSplineManipulator
create(const shared_ptr< class Camera > &c=shared_ptr< Camera >())G3D::UprightSplineManipulatorstatic
createShared(ArgTypes &&... args)G3D::ReferenceCountedObjectinlineprotectedstatic
depth() const overrideG3D::Widgetinlinevirtual
enabled() constG3D::Manipulatorinlinevirtual
extrapolationMode() constG3D::UprightSplineManipulatorinline
fireEvent(const GEvent &event)G3D::Widgetvirtual
frame() constG3D::UprightSplineManipulatorvirtual
getFrame(CoordinateFrame &c) constG3D::UprightSplineManipulatorvirtual
INACTIVE_MODE enum valueG3D::UprightSplineManipulator
m_cameraG3D::UprightSplineManipulatorprotected
m_currentFrameG3D::UprightSplineManipulatorprotected
m_depthG3D::Widgetprotected
m_managerG3D::Widgetprotected
m_modeG3D::UprightSplineManipulatorprotected
m_pathColorG3D::UprightSplineManipulatorprotected
m_recordKeyG3D::UprightSplineManipulatorprotected
m_sampleRateG3D::UprightSplineManipulatorprotected
m_showPathG3D::UprightSplineManipulatorprotected
m_splineG3D::UprightSplineManipulatorprotected
m_timeG3D::UprightSplineManipulatorprotected
manager() constG3D::Widgetinline
Mode enum nameG3D::UprightSplineManipulator
mode() constG3D::UprightSplineManipulator
onAfterEvents()G3D::Widgetinlinevirtual
onAI()G3D::UprightSplineManipulatorinlinevirtual
onBeforeGraphics()G3D::Widgetinlinevirtual
onEvent(const GEvent &event)G3D::UprightSplineManipulatorvirtual
onNetwork()G3D::UprightSplineManipulatorinlinevirtual
onPose(Array< shared_ptr< Surface > > &posedArray, Array< shared_ptr< Surface2D > > &posed2DArray)G3D::UprightSplineManipulatorvirtual
onSimulation(RealTime rdt, SimTime sdt, SimTime idt)G3D::UprightSplineManipulatorvirtual
onUserInput(UserInput *ui)G3D::UprightSplineManipulatorvirtual
operator=(const UprightSplineManipulator &)G3D::UprightSplineManipulatorprotected
pathColor() constG3D::UprightSplineManipulatorinline
PLAY_MODE enum valueG3D::UprightSplineManipulator
positionalEventZ(const Point2 &pixel) constG3D::Widgetinlinevirtual
RECORD_INTERVAL_MODE enum valueG3D::UprightSplineManipulator
RECORD_KEY_MODE enum valueG3D::UprightSplineManipulator
recordKey() constG3D::UprightSplineManipulatorinline
render(RenderDevice *rd) const overrideG3D::Widgetinlinevirtual
setCamera(const shared_ptr< Camera > &c)G3D::UprightSplineManipulatorinline
setDepth(float d)G3D::Widgetinlinevirtual
setEnabled(bool b)G3D::Manipulatorinlinevirtual
setExtrapolationMode(SplineExtrapolationMode::Value m)G3D::UprightSplineManipulatorinline
setFrame(const CFrame &c)G3D::Manipulatorinlinevirtual
setManager(WidgetManager *m)G3D::Widgetinlinevirtual
setMode(Mode m)G3D::UprightSplineManipulator
setPathColor(const Color3 &c)G3D::UprightSplineManipulatorinline
setRecordKey(GKey k)G3D::UprightSplineManipulatorinline
setShowPath(bool b)G3D::UprightSplineManipulatorinline
setSpline(const UprightSpline &s)G3D::UprightSplineManipulatorinline
setTime(double t)G3D::UprightSplineManipulator
showPath() constG3D::UprightSplineManipulatorinline
sort(Array< shared_ptr< Surface2D >> &array)G3D::Surface2Dstatic
sortAndRender(RenderDevice *rd, Array< shared_ptr< Surface2D >> &array)G3D::Surface2Dstatic
spline() constG3D::UprightSplineManipulatorinline
splineSize() constG3D::UprightSplineManipulatorinline
time() constG3D::UprightSplineManipulatorinline
UprightSplineManipulator()G3D::UprightSplineManipulatorprotected
Widget()G3D::Widgetinlineprotected
window() constG3D::Widgetvirtual
~ReferenceCountedObject()G3D::ReferenceCountedObjectinlinevirtual

documentation generated on Wed Nov 24 2021 08:02:01 using doxygen 1.8.15