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Any.h File Reference

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License. More...

Classes

class  G3D::Any
 
Easy loading and saving of human-readable configuration files. More...
 
class  G3D::AnyTableReader
 Convenient iteration over the keys of a Any::TABLE, usually for implementing construction of an object from an Any. More...
 
class  G3D::Any::IndexOutOfBounds
 Thrown by operator[] when an array index is not present. More...
 
class  G3D::Any::KeyNotFound
 Thrown by operator[] when a key is not present in a const table. More...
 
class  G3D::Any::Source
 Where an Any came from in a file. More...
 
union  G3D::Any::Data::Value
 ARRAY, TABLE, or STRING value only. More...
 

Namespaces

 G3D
 

Macros

#define G3D_Any_h
 
#define PARSE_ANY(x)   Any::parse(#x)
 Create an G3D::Any from an unquoted string. More...
 

Detailed Description

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.

Macro Definition Documentation

◆ G3D_Any_h

#define G3D_Any_h

◆ PARSE_ANY

#define PARSE_ANY (   x)    Any::parse(#x)

Create an G3D::Any from an unquoted string.

e.g.,

Any x = PARSE_ANY( { a = 3.0; b = false; } );

documentation generated on Wed Nov 24 2021 08:01:50 using doxygen 1.8.15