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UniformTable.h File Reference

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License. More...

Classes

class  G3D::UniformTable::Arg
 This contains the value of a uniform or macro argument passed to shader and its type Macro variables can only be a subset of the possible values. More...
 
class  G3D::UniformTable::GPUAttribute
 https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttribDivisor.xml More...
 
class  G3D::UniformTable::MacroArgPair
 
union  G3D::UniformTable::Scalar
 8-byte storage used for all argument types More...
 
class  G3D::UniformTable::UnboundArgument
 Thrown when an argument is not bound. More...
 
class  G3D::UniformTable
 Uniform and macro arguments for a G3D::Shader. More...
 

Namespaces

 G3D
 

Macros

#define G3D_gfx_UniformTable_h
 

Detailed Description

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.

Macro Definition Documentation

◆ G3D_gfx_UniformTable_h

#define G3D_gfx_UniformTable_h

documentation generated on Wed Nov 24 2021 08:01:51 using doxygen 1.8.15