This is the complete list of members for G3D::_BSPMAP::Map, including all inherited members.
Billboard class | G3D::_BSPMAP::Map | friend |
bounds() const | G3D::_BSPMAP::Map | inline |
checkCollision(Vector3 &pos, Vector3 &vel, const Vector3 &extent) | G3D::_BSPMAP::Map | |
createShared(ArgTypes &&... args) | G3D::ReferenceCountedObject | inlineprotectedstatic |
entityArray | G3D::_BSPMAP::Map | |
FaceSet class | G3D::_BSPMAP::Map | friend |
fromFile(const String &path, const String &fileName, float scale=1.0f, String altLoad="", const String &defaultTextureFile="") | G3D::_BSPMAP::Map | static |
getEntityList() const | G3D::_BSPMAP::Map | inline |
getModelList() const | G3D::_BSPMAP::Map | inline |
getStartingPosition() const | G3D::_BSPMAP::Map | inline |
getTriangles(Array< Vector3 > &outVertexArray, Array< Vector3 > &outNormalArray, Array< int > &outIndexArray, Array< Vector2 > &outTexCoordArray, Array< int > &outTextureMapIndexArray, Array< Vector2 > &outLightCoordArray, Array< int > &outLightMapIndexArray, Array< shared_ptr< Texture > > &outTextureMapArray, Array< shared_ptr< Texture > > &outLightMapArray) const | G3D::_BSPMAP::Map | |
Mesh class | G3D::_BSPMAP::Map | friend |
Patch class | G3D::_BSPMAP::Map | friend |
setDefaultTexture(const shared_ptr< Texture > &txt) | G3D::_BSPMAP::Map | inline |
slideCollision(Vector3 &pos, Vector3 &vel, const Vector3 &extent) | G3D::_BSPMAP::Map | |
~Map() | G3D::_BSPMAP::Map | |
~ReferenceCountedObject() | G3D::ReferenceCountedObject | inlinevirtual |