Inherits G3D::ArticulatedModel::MeshCallback.
◆ operator()()
Override to implement processing of mesh.
The callback may not remove parts. It may remove the mesh that it is operating on, but not other meshes. The callback may add new parts or meshes, but the callback will not be invoked on those parts or meshes.
Implements G3D::ArticulatedModel::MeshCallback.
◆ alreadyProcessed
Table<Geometry*, Set<int> > G3D::ArticulatedModel::ScaleAndOffsetTexCoordCallback::alreadyProcessed |
A texture coordinate index is in the set when it has already been scaled by this callback.
◆ coord
int G3D::ArticulatedModel::ScaleAndOffsetTexCoordCallback::coord = 0 |
◆ offset
Vector2 G3D::ArticulatedModel::ScaleAndOffsetTexCoordCallback::offset |
◆ scale
float G3D::ArticulatedModel::ScaleAndOffsetTexCoordCallback::scale = 1.0f |