Monochrome color.
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◆ Color1() [1/6]
◆ Color1() [2/6]
◆ Color1() [3/6]
◆ Color1() [4/6]
G3D::Color1::Color1 |
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float |
v | ) |
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inlineexplicit |
◆ Color1() [5/6]
G3D::Color1::Color1 |
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unorm8 |
v | ) |
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inlineexplicit |
◆ Color1() [6/6]
◆ deserialize()
void G3D::Color1::deserialize |
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class BinaryInput & |
bi | ) |
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◆ hashCode()
size_t G3D::Color1::hashCode |
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const |
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inline |
◆ isOne()
bool G3D::Color1::isOne |
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const |
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inline |
◆ isZero()
bool G3D::Color1::isZero |
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const |
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inline |
◆ lerp()
Color1 G3D::Color1::lerp |
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const Color1 & |
other, |
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float |
a |
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) |
| const |
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inline |
◆ max()
◆ min()
◆ nan()
static const Color1& G3D::Color1::nan |
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static |
◆ one()
static const Color1& G3D::Color1::one |
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static |
◆ operator*() [1/2]
◆ operator*() [2/2]
Color1 G3D::Color1::operator* |
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const float |
other | ) |
const |
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inline |
◆ operator*=() [1/2]
◆ operator*=() [2/2]
Color1& G3D::Color1::operator*= |
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const float |
other | ) |
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inline |
◆ operator+() [1/2]
◆ operator+() [2/2]
Color1 G3D::Color1::operator+ |
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const float |
other | ) |
const |
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inline |
◆ operator+=()
◆ operator-() [1/3]
◆ operator-() [2/3]
Color1 G3D::Color1::operator- |
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const float |
other | ) |
const |
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inline |
◆ operator-() [3/3]
Color1 G3D::Color1::operator- |
( |
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const |
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inline |
◆ operator-=()
◆ operator/() [1/2]
◆ operator/() [2/2]
Color1 G3D::Color1::operator/ |
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const float |
other | ) |
const |
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inline |
◆ operator/=() [1/2]
Color1& G3D::Color1::operator/= |
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const float |
other | ) |
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inline |
◆ operator/=() [2/2]
◆ rgb()
class Color3 G3D::Color1::rgb |
( |
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const |
Returns the value three times.
◆ serialize()
void G3D::Color1::serialize |
( |
class BinaryOutput & |
bo | ) |
const |
◆ zero()
static const Color1& G3D::Color1::zero |
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static |
◆ value
Referenced by G3D::MapComponent< Image >::convert(), hashCode(), isOne(), isZero(), lerp(), max(), min(), operator*(), G3D::operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), operator/(), and operator/=().