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G3D::CubeFace Class Reference

Public Types

enum  Value {
  POS_X = 0,
  NEG_X = 1,
  POS_Y = 2,
  NEG_Y = 3,
  POS_Z = 4,
  NEG_Z = 5
}
 Don't use this enum; use CubeFace instances instead. More...
 

Public Member Functions

 CubeFace (const G3D::String &x)
 
 CubeFace (char v)
 
 CubeFace (int v)
 
 CubeFace (const G3D::Any &a)
 
 CubeFace ()
 
 CubeFace (const Value v)
 
void deserialize (G3D::BinaryInput &b)
 
unsigned int hashCode () const
 
 operator int () const
 
bool operator!= (const CubeFace ::Value other) const
 
bool operator!= (const CubeFace other) const
 
CubeFace operator+ (const int x) const
 
CubeFaceoperator++ ()
 
CubeFaceoperator+= (const int x)
 
CubeFace operator- (const int x) const
 
CubeFaceoperator-- ()
 
CubeFaceoperator-= (const int x)
 
bool operator< (const CubeFace other) const
 
bool operator< (const Value other) const
 
bool operator<= (const Value other) const
 
bool operator<= (const CubeFace other) const
 
CubeFaceoperator= (const G3D::Any &a)
 
bool operator== (const CubeFace ::Value other) const
 
bool operator== (const CubeFace other) const
 
bool operator> (const CubeFace other) const
 
bool operator> (const Value other) const
 
bool operator>= (const CubeFace other) const
 
bool operator>= (const Value other) const
 
void serialize (G3D::BinaryOutput &b) const
 
G3D::Any toAny () const
 
const char * toString () const
 

Static Public Member Functions

static const char * classname ()
 
static int count ()
 
static Value nthValue (int n)
 

Member Enumeration Documentation

◆ Value

Don't use this enum; use CubeFace instances instead.

Enumerator
POS_X 
NEG_X 
POS_Y 
NEG_Y 
POS_Z 
NEG_Z 

Constructor & Destructor Documentation

◆ CubeFace() [1/6]

G3D::CubeFace::CubeFace ( const G3D::String x)
inlineexplicit

◆ CubeFace() [2/6]

G3D::CubeFace::CubeFace ( const G3D::Any a)
inlineexplicit

◆ CubeFace() [3/6]

G3D::CubeFace::CubeFace ( char  v)
inlineexplicit

◆ CubeFace() [4/6]

G3D::CubeFace::CubeFace ( )
inline

◆ CubeFace() [5/6]

G3D::CubeFace::CubeFace ( const Value  v)
inline

◆ CubeFace() [6/6]

G3D::CubeFace::CubeFace ( int  v)
inlineexplicit

Member Function Documentation

◆ classname()

static const char* G3D::CubeFace::classname ( )
inlinestatic

◆ count()

static int G3D::CubeFace::count ( )
inlinestatic

◆ deserialize()

void G3D::CubeFace::deserialize ( G3D::BinaryInput b)
inline

◆ hashCode()

unsigned int G3D::CubeFace::hashCode ( ) const
inline

◆ nthValue()

static Value G3D::CubeFace::nthValue ( int  n)
inlinestatic

◆ operator int()

G3D::CubeFace::operator int ( ) const
inline

◆ operator!=() [1/2]

bool G3D::CubeFace::operator!= ( const CubeFace  other) const
inline

◆ operator!=() [2/2]

bool G3D::CubeFace::operator!= ( const CubeFace ::Value  other) const
inline

◆ operator+()

CubeFace G3D::CubeFace::operator+ ( const int  x) const
inline

◆ operator++()

CubeFace& G3D::CubeFace::operator++ ( )
inline

◆ operator+=()

CubeFace& G3D::CubeFace::operator+= ( const int  x)
inline

◆ operator-()

CubeFace G3D::CubeFace::operator- ( const int  x) const
inline

◆ operator--()

CubeFace& G3D::CubeFace::operator-- ( )
inline

◆ operator-=()

CubeFace& G3D::CubeFace::operator-= ( const int  x)
inline

◆ operator<() [1/2]

bool G3D::CubeFace::operator< ( const Value  other) const
inline

◆ operator<() [2/2]

bool G3D::CubeFace::operator< ( const CubeFace  other) const
inline

◆ operator<=() [1/2]

bool G3D::CubeFace::operator<= ( const Value  other) const
inline

◆ operator<=() [2/2]

bool G3D::CubeFace::operator<= ( const CubeFace  other) const
inline

◆ operator=()

CubeFace& G3D::CubeFace::operator= ( const G3D::Any a)
inline

◆ operator==() [1/2]

bool G3D::CubeFace::operator== ( const CubeFace  other) const
inline

◆ operator==() [2/2]

bool G3D::CubeFace::operator== ( const CubeFace ::Value  other) const
inline

◆ operator>() [1/2]

bool G3D::CubeFace::operator> ( const Value  other) const
inline

◆ operator>() [2/2]

bool G3D::CubeFace::operator> ( const CubeFace  other) const
inline

◆ operator>=() [1/2]

bool G3D::CubeFace::operator>= ( const CubeFace  other) const
inline

◆ operator>=() [2/2]

bool G3D::CubeFace::operator>= ( const Value  other) const
inline

◆ serialize()

void G3D::CubeFace::serialize ( G3D::BinaryOutput b) const
inline

◆ toAny()

G3D::Any G3D::CubeFace::toAny ( ) const
inline

◆ toString()

const char* G3D::CubeFace::toString ( ) const
inline

documentation generated on Wed Nov 24 2021 08:01:54 using doxygen 1.8.15