Support Forum       G3D Web Page     
Public Types | Public Member Functions | Static Public Member Functions | Public Attributes | List of all members
G3D::FOVDirection Class Reference

Stores the direction of the field of view for a G3D::Projection. More...

Public Types

enum  Value {
  HORIZONTAL,
  VERTICAL,
  DIAGONAL
}
 

Public Member Functions

 FOVDirection (const G3D::String &x)
 
 FOVDirection (char v)
 
 FOVDirection (int v)
 
 FOVDirection (const G3D::Any &a)
 
 FOVDirection ()
 
 FOVDirection (const Value v)
 
void deserialize (G3D::BinaryInput &b)
 
unsigned int hashCode () const
 
 operator int () const
 
bool operator!= (const FOVDirection ::Value other) const
 
bool operator!= (const FOVDirection other) const
 
FOVDirection operator+ (const int x) const
 
FOVDirectionoperator++ ()
 
FOVDirectionoperator+= (const int x)
 
FOVDirection operator- (const int x) const
 
FOVDirectionoperator-- ()
 
FOVDirectionoperator-= (const int x)
 
bool operator< (const FOVDirection other) const
 
bool operator< (const Value other) const
 
bool operator<= (const Value other) const
 
bool operator<= (const FOVDirection other) const
 
FOVDirectionoperator= (const G3D::Any &a)
 
bool operator== (const FOVDirection ::Value other) const
 
bool operator== (const FOVDirection other) const
 
bool operator> (const FOVDirection other) const
 
bool operator> (const Value other) const
 
bool operator>= (const FOVDirection other) const
 
bool operator>= (const Value other) const
 
void serialize (G3D::BinaryOutput &b) const
 
G3D::Any toAny () const
 
const char * toString () const
 

Static Public Member Functions

static const char * classname ()
 
static int count ()
 
static Value nthValue (int n)
 
static const char * toString (int i, Value &v)
 

Public Attributes

enum G3D::FOVDirection::Value value
 

Detailed Description

Stores the direction of the field of view for a G3D::Projection.

Member Enumeration Documentation

◆ Value

Enumerator
HORIZONTAL 
VERTICAL 
DIAGONAL 

Constructor & Destructor Documentation

◆ FOVDirection() [1/6]

G3D::FOVDirection::FOVDirection ( const G3D::String x)
inlineexplicit

◆ FOVDirection() [2/6]

G3D::FOVDirection::FOVDirection ( const G3D::Any a)
inlineexplicit

◆ FOVDirection() [3/6]

G3D::FOVDirection::FOVDirection ( char  v)
inlineexplicit

◆ FOVDirection() [4/6]

G3D::FOVDirection::FOVDirection ( )
inline

◆ FOVDirection() [5/6]

G3D::FOVDirection::FOVDirection ( const Value  v)
inline

◆ FOVDirection() [6/6]

G3D::FOVDirection::FOVDirection ( int  v)
inlineexplicit

Member Function Documentation

◆ classname()

static const char* G3D::FOVDirection::classname ( )
inlinestatic

◆ count()

static int G3D::FOVDirection::count ( )
inlinestatic

◆ deserialize()

void G3D::FOVDirection::deserialize ( G3D::BinaryInput b)
inline

◆ hashCode()

unsigned int G3D::FOVDirection::hashCode ( ) const
inline

◆ nthValue()

static Value G3D::FOVDirection::nthValue ( int  n)
inlinestatic

◆ operator int()

G3D::FOVDirection::operator int ( ) const
inline

◆ operator!=() [1/2]

bool G3D::FOVDirection::operator!= ( const FOVDirection  other) const
inline

◆ operator!=() [2/2]

bool G3D::FOVDirection::operator!= ( const FOVDirection ::Value  other) const
inline

◆ operator+()

FOVDirection G3D::FOVDirection::operator+ ( const int  x) const
inline

◆ operator++()

FOVDirection& G3D::FOVDirection::operator++ ( )
inline

◆ operator+=()

FOVDirection& G3D::FOVDirection::operator+= ( const int  x)
inline

◆ operator-()

FOVDirection G3D::FOVDirection::operator- ( const int  x) const
inline

◆ operator--()

FOVDirection& G3D::FOVDirection::operator-- ( )
inline

◆ operator-=()

FOVDirection& G3D::FOVDirection::operator-= ( const int  x)
inline

◆ operator<() [1/2]

bool G3D::FOVDirection::operator< ( const Value  other) const
inline

◆ operator<() [2/2]

bool G3D::FOVDirection::operator< ( const FOVDirection  other) const
inline

◆ operator<=() [1/2]

bool G3D::FOVDirection::operator<= ( const FOVDirection  other) const
inline

◆ operator<=() [2/2]

bool G3D::FOVDirection::operator<= ( const Value  other) const
inline

◆ operator=()

FOVDirection& G3D::FOVDirection::operator= ( const G3D::Any a)
inline

◆ operator==() [1/2]

bool G3D::FOVDirection::operator== ( const FOVDirection ::Value  other) const
inline

◆ operator==() [2/2]

bool G3D::FOVDirection::operator== ( const FOVDirection  other) const
inline

◆ operator>() [1/2]

bool G3D::FOVDirection::operator> ( const FOVDirection  other) const
inline

◆ operator>() [2/2]

bool G3D::FOVDirection::operator> ( const Value  other) const
inline

◆ operator>=() [1/2]

bool G3D::FOVDirection::operator>= ( const FOVDirection  other) const
inline

◆ operator>=() [2/2]

bool G3D::FOVDirection::operator>= ( const Value  other) const
inline

◆ serialize()

void G3D::FOVDirection::serialize ( G3D::BinaryOutput b) const
inline

◆ toAny()

G3D::Any G3D::FOVDirection::toAny ( ) const
inline

◆ toString() [1/2]

static const char* G3D::FOVDirection::toString ( int  i,
Value v 
)
static

◆ toString() [2/2]

const char* G3D::FOVDirection::toString ( ) const
inline

Member Data Documentation

◆ value

enum G3D::FOVDirection::Value G3D::FOVDirection::value

documentation generated on Wed Nov 24 2021 08:01:55 using doxygen 1.8.15