Inherits G3D::Film::Filter.
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virtual void | allocate (const String &name, const shared_ptr< Texture > &source, const shared_ptr< Framebuffer > &argTarget, int sourceDepthGuardBandThickness, const ImageFormat *fmt=ImageFormat::RGBA8()) const override |
| Also allocates m_history. More...
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virtual void | apply (RenderDevice *rd, const FilmSettings &settings, const shared_ptr< Texture > &source, const shared_ptr< Texture > &motion, const shared_ptr< Framebuffer > &target, int sourceTrimBandThickness, int sourceColorBandThickness) const override |
| Apply the filter to source, writing to target. More...
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template<class T , class ... ArgTypes> |
static shared_ptr< T > | createShared (ArgTypes &&... args) |
| Like std::make_shared, but works for protected constructors. More...
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◆ allocate()
◆ apply()
virtual void G3D::Film::TAAFilter::apply |
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RenderDevice * |
rd, |
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const FilmSettings & |
settings, |
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const shared_ptr< Texture > & |
source, |
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const shared_ptr< Texture > & |
motion, |
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const shared_ptr< Framebuffer > & |
target, |
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int |
sourceTrimBandThickness, |
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int |
sourceColorBandThickness |
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overridevirtual |
Apply the filter to source, writing to target.
The CompositeFilter and EffectsDisabledBlitFilter expect a guard band (if there is one specified in settings) on the input and produce output without a guard band. All other filters assume no guard band on input or output (and assert that). This works because exactly one of CompositeFilter or EffectsDisabledBlitFilter is always in the filter chain and always at the front.
If target is null, then all filters allocate an output that is the same size as the input (except for CompositeFilter removing the guard band). If target is not null, then the output is stretched to the size of target using bilinear interpolation.
- Parameters
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target | If null, allocate intermediateResultFramebuffer and set this->target to it. If not null, set this->target = target |
Implements G3D::Film::Filter.
◆ createShared()
template<class T , class ... ArgTypes>
static shared_ptr<T> G3D::ReferenceCountedObject::createShared |
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ArgTypes &&... |
args | ) |
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inlinestaticprotectedinherited |
Like std::make_shared, but works for protected constructors.
Call as createShared<myclass>.
◆ jitterMotion
Vector2 G3D::Film::TAAFilter::jitterMotion |
Motion vector from the camera, in pixels.
◆ m_history
shared_ptr<Texture> G3D::Film::TAAFilter::m_history |
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mutableprotected |
◆ m_intermediateResultFramebuffer
shared_ptr<Framebuffer> G3D::Film::Filter::m_intermediateResultFramebuffer |
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mutableprotectedinherited |
When this is not the final filter in the chain, this framebuffer is used for the output.
◆ m_maxHysteresis
float G3D::Film::TAAFilter::m_maxHysteresis = 0.975f |
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protected |
◆ target