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G3D::ParseMTL::Options Class Reference

Public Member Functions

 Options ()
 
 Options (const Any &a)
 
bool operator== (const Options &other) const
 
Any toAny () const
 

Public Attributes

int defaultBumpMapIterations = 1
 
Color3 defaultKs = Color3(0.1f)
 If there is no map_Ks and no Ks, what value should be used for Ks? More...
 
Color3 defaultMapKs = Color3(1.0f)
 If there is a map_Ks and no Ks, what value should be used for Ks? More...
 

Constructor & Destructor Documentation

◆ Options() [1/2]

G3D::ParseMTL::Options::Options ( )
inline

◆ Options() [2/2]

G3D::ParseMTL::Options::Options ( const Any a)

Member Function Documentation

◆ operator==()

bool G3D::ParseMTL::Options::operator== ( const Options other) const
inline

◆ toAny()

Any G3D::ParseMTL::Options::toAny ( ) const

Member Data Documentation

◆ defaultBumpMapIterations

int G3D::ParseMTL::Options::defaultBumpMapIterations = 1
See also
BumpMap::Specification::Settings::iterations

Referenced by operator==().

◆ defaultKs

Color3 G3D::ParseMTL::Options::defaultKs = Color3(0.1f)

If there is no map_Ks and no Ks, what value should be used for Ks?

Referenced by operator==().

◆ defaultMapKs

Color3 G3D::ParseMTL::Options::defaultMapKs = Color3(1.0f)

If there is a map_Ks and no Ks, what value should be used for Ks?

Referenced by operator==().


documentation generated on Wed Nov 24 2021 08:01:58 using doxygen 1.8.15