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Public Member Functions | |
Matrices () | |
bool | operator!= (const Matrices &other) const |
bool | operator== (const Matrices &other) const |
Public Attributes | |
CoordinateFrame | cameraToWorldMatrix |
CoordinateFrame | cameraToWorldMatrixInverse |
bool | changed |
bool | invertY |
True when inverting from the G3D coordinate system to the OpenGL one. More... | |
CoordinateFrame | objectToWorldMatrix |
Matrix4 | projectionMatrix |
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bool G3D::RenderDevice::RenderState::Matrices::operator== | ( | const Matrices & | other | ) | const |
CoordinateFrame G3D::RenderDevice::RenderState::Matrices::cameraToWorldMatrix |
CoordinateFrame G3D::RenderDevice::RenderState::Matrices::cameraToWorldMatrixInverse |
bool G3D::RenderDevice::RenderState::Matrices::changed |
bool G3D::RenderDevice::RenderState::Matrices::invertY |
True when inverting from the G3D coordinate system to the OpenGL one.
Set automatically in RenderDevice::setDrawFramebuffer().
CoordinateFrame G3D::RenderDevice::RenderState::Matrices::objectToWorldMatrix |
Matrix4 G3D::RenderDevice::RenderState::Matrices::projectionMatrix |