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Specifies whether these elements should be created as the entities are discovered. More...
Public Member Functions | |
Avatar () | |
Avatar (const Any &any) | |
Public Attributes | |
bool | addControllerEntity = true |
bool | addHandEntity = true |
bool | addTorsoEntity = true |
Specifies whether these elements should be created as the entities are discovered.
Overwritten by every scene loaded.
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inline |
G3D::Scene::VRSettings::Avatar::Avatar | ( | const Any & | any | ) |
bool G3D::Scene::VRSettings::Avatar::addControllerEntity = true |
bool G3D::Scene::VRSettings::Avatar::addHandEntity = true |
bool G3D::Scene::VRSettings::Avatar::addTorsoEntity = true |