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G3D::Surface::ExpressiveLightScatteringProperties::Behavior Class Reference

Public Types

enum  Value {
  PERFECT_ABSORPTION,
  INVISIBLE,
  PHYSICAL
}
 Use LightScatteringBehavior instead of this enum. More...
 

Public Member Functions

 Behavior (const G3D::String &x)
 
 Behavior (char v)
 
 Behavior (int v)
 
 Behavior (const G3D::Any &a)
 
 Behavior ()
 
 Behavior (const Value v)
 
void deserialize (G3D::BinaryInput &b)
 
unsigned int hashCode () const
 
 operator int () const
 
bool operator!= (const Behavior ::Value other) const
 
bool operator!= (const Behavior other) const
 
Behavior operator+ (const int x) const
 
Behavioroperator++ ()
 
Behavioroperator+= (const int x)
 
Behavior operator- (const int x) const
 
Behavioroperator-- ()
 
Behavioroperator-= (const int x)
 
bool operator< (const Behavior other) const
 
bool operator< (const Value other) const
 
bool operator<= (const Value other) const
 
bool operator<= (const Behavior other) const
 
Behavioroperator= (const G3D::Any &a)
 
bool operator== (const Behavior ::Value other) const
 
bool operator== (const Behavior other) const
 
bool operator> (const Behavior other) const
 
bool operator> (const Value other) const
 
bool operator>= (const Behavior other) const
 
bool operator>= (const Value other) const
 
void serialize (G3D::BinaryOutput &b) const
 
G3D::Any toAny () const
 
const char * toString () const
 

Static Public Member Functions

static const char * classname ()
 
static int count ()
 
static Value nthValue (int n)
 

Member Enumeration Documentation

◆ Value

Use LightScatteringBehavior instead of this enum.

Enumerator
PERFECT_ABSORPTION 
INVISIBLE 

Effectively perfect transmission, but don't even count as a scattering event (and no Fresnel or other effects!)

PHYSICAL 

Constructor & Destructor Documentation

◆ Behavior() [1/6]

G3D::Surface::ExpressiveLightScatteringProperties::Behavior::Behavior ( const G3D::String x)
inlineexplicit

◆ Behavior() [2/6]

G3D::Surface::ExpressiveLightScatteringProperties::Behavior::Behavior ( const G3D::Any a)
inlineexplicit

◆ Behavior() [3/6]

G3D::Surface::ExpressiveLightScatteringProperties::Behavior::Behavior ( char  v)
inlineexplicit

◆ Behavior() [4/6]

G3D::Surface::ExpressiveLightScatteringProperties::Behavior::Behavior ( )
inline

◆ Behavior() [5/6]

G3D::Surface::ExpressiveLightScatteringProperties::Behavior::Behavior ( const Value  v)
inline

◆ Behavior() [6/6]

G3D::Surface::ExpressiveLightScatteringProperties::Behavior::Behavior ( int  v)
inlineexplicit

Member Function Documentation

◆ classname()

static const char* G3D::Surface::ExpressiveLightScatteringProperties::Behavior::classname ( )
inlinestatic

◆ count()

static int G3D::Surface::ExpressiveLightScatteringProperties::Behavior::count ( )
inlinestatic

◆ deserialize()

void G3D::Surface::ExpressiveLightScatteringProperties::Behavior::deserialize ( G3D::BinaryInput b)
inline

◆ hashCode()

unsigned int G3D::Surface::ExpressiveLightScatteringProperties::Behavior::hashCode ( ) const
inline

◆ nthValue()

static Value G3D::Surface::ExpressiveLightScatteringProperties::Behavior::nthValue ( int  n)
inlinestatic

◆ operator int()

G3D::Surface::ExpressiveLightScatteringProperties::Behavior::operator int ( ) const
inline

◆ operator!=() [1/2]

bool G3D::Surface::ExpressiveLightScatteringProperties::Behavior::operator!= ( const Behavior  other) const
inline

◆ operator!=() [2/2]

bool G3D::Surface::ExpressiveLightScatteringProperties::Behavior::operator!= ( const Behavior ::Value  other) const
inline

◆ operator+()

Behavior G3D::Surface::ExpressiveLightScatteringProperties::Behavior::operator+ ( const int  x) const
inline

◆ operator++()

Behavior& G3D::Surface::ExpressiveLightScatteringProperties::Behavior::operator++ ( )
inline

◆ operator+=()

Behavior& G3D::Surface::ExpressiveLightScatteringProperties::Behavior::operator+= ( const int  x)
inline

◆ operator-()

Behavior G3D::Surface::ExpressiveLightScatteringProperties::Behavior::operator- ( const int  x) const
inline

◆ operator--()

Behavior& G3D::Surface::ExpressiveLightScatteringProperties::Behavior::operator-- ( )
inline

◆ operator-=()

Behavior& G3D::Surface::ExpressiveLightScatteringProperties::Behavior::operator-= ( const int  x)
inline

◆ operator<() [1/2]

bool G3D::Surface::ExpressiveLightScatteringProperties::Behavior::operator< ( const Value  other) const
inline

◆ operator<() [2/2]

bool G3D::Surface::ExpressiveLightScatteringProperties::Behavior::operator< ( const Behavior  other) const
inline

◆ operator<=() [1/2]

bool G3D::Surface::ExpressiveLightScatteringProperties::Behavior::operator<= ( const Value  other) const
inline

◆ operator<=() [2/2]

bool G3D::Surface::ExpressiveLightScatteringProperties::Behavior::operator<= ( const Behavior  other) const
inline

◆ operator=()

Behavior& G3D::Surface::ExpressiveLightScatteringProperties::Behavior::operator= ( const G3D::Any a)
inline

◆ operator==() [1/2]

bool G3D::Surface::ExpressiveLightScatteringProperties::Behavior::operator== ( const Behavior  other) const
inline

◆ operator==() [2/2]

bool G3D::Surface::ExpressiveLightScatteringProperties::Behavior::operator== ( const Behavior ::Value  other) const
inline

◆ operator>() [1/2]

bool G3D::Surface::ExpressiveLightScatteringProperties::Behavior::operator> ( const Value  other) const
inline

◆ operator>() [2/2]

bool G3D::Surface::ExpressiveLightScatteringProperties::Behavior::operator> ( const Behavior  other) const
inline

◆ operator>=() [1/2]

bool G3D::Surface::ExpressiveLightScatteringProperties::Behavior::operator>= ( const Behavior  other) const
inline

◆ operator>=() [2/2]

bool G3D::Surface::ExpressiveLightScatteringProperties::Behavior::operator>= ( const Value  other) const
inline

◆ serialize()

void G3D::Surface::ExpressiveLightScatteringProperties::Behavior::serialize ( G3D::BinaryOutput b) const
inline

◆ toAny()

G3D::Any G3D::Surface::ExpressiveLightScatteringProperties::Behavior::toAny ( ) const
inline

◆ toString()

const char* G3D::Surface::ExpressiveLightScatteringProperties::Behavior::toString ( ) const
inline

documentation generated on Wed Nov 24 2021 08:02:00 using doxygen 1.8.15