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G3D::Vector4int16 Class Reference

Public Member Functions

 Vector4int16 ()
 
 Vector4int16 (G3D::int16 _x, G3D::int16 _y, G3D::int16 _z, G3D::int16 _w)
 
 Vector4int16 (const class Vector4 &v)
 
 Vector4int16 (class BinaryInput &bi)
 
void deserialize (class BinaryInput &bi)
 
bool operator!= (const Vector4int16 &rkVector) const
 
Vector4int16 operator* (const Vector4int16 &other) const
 
Vector4int16 operator* (const int s) const
 
Vector4int16operator*= (const Vector4int16 &other)
 
Vector4int16 operator+ (const Vector4int16 &other) const
 
Vector4int16operator+= (const Vector4int16 &other)
 
Vector4int16 operator- (const Vector4int16 &other) const
 
Vector4int16operator-= (const Vector4int16 &other)
 
bool operator== (const Vector4int16 &rkVector) const
 
G3D::int16operator[] (int i)
 
const G3D::int16operator[] (int i) const
 
void serialize (class BinaryOutput &bo) const
 
String toString () const
 

Public Attributes

G3D::int16 w
 
G3D::int16 x
 
G3D::int16 y
 
G3D::int16 z
 

Constructor & Destructor Documentation

◆ Vector4int16() [1/4]

G3D::Vector4int16::Vector4int16 ( )
inline

◆ Vector4int16() [2/4]

G3D::Vector4int16::Vector4int16 ( G3D::int16  _x,
G3D::int16  _y,
G3D::int16  _z,
G3D::int16  _w 
)
inline

◆ Vector4int16() [3/4]

G3D::Vector4int16::Vector4int16 ( const class Vector4 v)
explicit

◆ Vector4int16() [4/4]

G3D::Vector4int16::Vector4int16 ( class BinaryInput bi)
explicit

Member Function Documentation

◆ deserialize()

void G3D::Vector4int16::deserialize ( class BinaryInput bi)

◆ operator!=()

bool G3D::Vector4int16::operator!= ( const Vector4int16 rkVector) const
inline

◆ operator*() [1/2]

Vector4int16 G3D::Vector4int16::operator* ( const Vector4int16 other) const
inline

◆ operator*() [2/2]

Vector4int16 G3D::Vector4int16::operator* ( const int  s) const
inline

◆ operator*=()

Vector4int16& G3D::Vector4int16::operator*= ( const Vector4int16 other)
inline

◆ operator+()

Vector4int16 G3D::Vector4int16::operator+ ( const Vector4int16 other) const
inline

◆ operator+=()

Vector4int16& G3D::Vector4int16::operator+= ( const Vector4int16 other)
inline

◆ operator-()

Vector4int16 G3D::Vector4int16::operator- ( const Vector4int16 other) const
inline

◆ operator-=()

Vector4int16& G3D::Vector4int16::operator-= ( const Vector4int16 other)
inline

◆ operator==()

bool G3D::Vector4int16::operator== ( const Vector4int16 rkVector) const
inline

◆ operator[]() [1/2]

G3D::int16& G3D::Vector4int16::operator[] ( int  i)
inline

◆ operator[]() [2/2]

const G3D::int16& G3D::Vector4int16::operator[] ( int  i) const
inline

◆ serialize()

void G3D::Vector4int16::serialize ( class BinaryOutput bo) const

◆ toString()

String G3D::Vector4int16::toString ( ) const

Member Data Documentation

◆ w

G3D::int16 G3D::Vector4int16::w

◆ x

G3D::int16 G3D::Vector4int16::x

◆ y

G3D::int16 G3D::Vector4int16::y

◆ z

G3D::int16 G3D::Vector4int16::z

documentation generated on Wed Nov 24 2021 08:02:02 using doxygen 1.8.15