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DepthOfField_circleOfConfusion.pix File Reference

Stores a signed, scaled circle of confusion radius into the output buffer, reading from a depth buffer or linear camera space Z buffer. More...

Classes

class  glsl::DepthOfField_circleOfConfusion_pix
 
Stores a signed, scaled circle of confusion radius into the output buffer, reading from a depth buffer or linear camera space Z buffer. More...
 

Namespaces

 glsl
 

Macros

#define radius   result.r
 
#define screenFocusZ   nearSharpPlaneZ
 For chromablur. More...
 

Detailed Description

Stores a signed, scaled circle of confusion radius into the output buffer, reading from a depth buffer or linear camera space Z buffer.

Optionally packs the color buffer into the RGB channels.

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License

Macro Definition Documentation

◆ radius

#define radius   result.r

◆ screenFocusZ

#define screenFocusZ   nearSharpPlaneZ

documentation generated on Wed Nov 24 2021 08:01:50 using doxygen 1.8.15