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G3D::_BSPMAP::BrushSide Class Reference

Public Attributes

int plane
 
int textureID
 
The textureID is useful for determining the material on which a character is walking. More...
 

Member Data Documentation

◆ plane

int G3D::_BSPMAP::BrushSide::plane

◆ textureID

int G3D::_BSPMAP::BrushSide::textureID


The textureID is useful for determining the material on which a character is walking.

It is not used for rendering.


documentation generated on Wed Nov 24 2021 08:02:03 using doxygen 1.8.15