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Public Attributes | |
int | plane |
int | textureID |
The textureID is useful for determining the material on which a character is walking. More... | |
int G3D::_BSPMAP::BrushSide::plane |
int G3D::_BSPMAP::BrushSide::textureID |
The textureID is useful for determining the material on which a character is walking.
It is not used for rendering.