Support Forum       G3D Web Page     
Public Member Functions | Public Attributes | List of all members
G3D::Parse3DS::UniversalMaterial Class Reference

Public Member Functions

 UniversalMaterial ()
 

Public Attributes

Map bumpMap
 
Color3 diffuse
 
float emissive
 
int materialType
 1 = flat, 2 = gouraud, 3 = phong, 4 = metal More...
 
String name
 The FaceMat inside an object will reference a material by name. More...
 
float reflection
 
float reflectionBlur
 
float shininess
 
float shininessStrength
 
Color3 specular
 
Map texture1
 
Map texture2
 
float transparency
 
float transparencyFalloff
 
bool twoSided
 

Constructor & Destructor Documentation

◆ UniversalMaterial()

G3D::Parse3DS::UniversalMaterial::UniversalMaterial ( )
inline

Member Data Documentation

◆ bumpMap

Map G3D::Parse3DS::UniversalMaterial::bumpMap

◆ diffuse

Color3 G3D::Parse3DS::UniversalMaterial::diffuse

◆ emissive

float G3D::Parse3DS::UniversalMaterial::emissive

◆ materialType

int G3D::Parse3DS::UniversalMaterial::materialType

1 = flat, 2 = gouraud, 3 = phong, 4 = metal

◆ name

String G3D::Parse3DS::UniversalMaterial::name

The FaceMat inside an object will reference a material by name.

◆ reflection

float G3D::Parse3DS::UniversalMaterial::reflection

◆ reflectionBlur

float G3D::Parse3DS::UniversalMaterial::reflectionBlur

◆ shininess

float G3D::Parse3DS::UniversalMaterial::shininess

◆ shininessStrength

float G3D::Parse3DS::UniversalMaterial::shininessStrength

◆ specular

Color3 G3D::Parse3DS::UniversalMaterial::specular

◆ texture1

Map G3D::Parse3DS::UniversalMaterial::texture1

◆ texture2

Map G3D::Parse3DS::UniversalMaterial::texture2

◆ transparency

float G3D::Parse3DS::UniversalMaterial::transparency

◆ transparencyFalloff

float G3D::Parse3DS::UniversalMaterial::transparencyFalloff

◆ twoSided

bool G3D::Parse3DS::UniversalMaterial::twoSided

documentation generated on Wed Nov 24 2021 08:01:58 using doxygen 1.8.15