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glsl::SVO_renderRaycasting_pix Class Reference

Shader program. More...

Classes

struct  AABB
 
struct  Ray
 

Public Member Functions

bool IntersectBox (Ray r, AABB aabb, out float t0, out float t1)
 
void main ()
 

Public Attributes

uniform float focalLength
 
uniform int level
 Level to render. More...
 
uniform mat4 modelViewMat
 
uniform vec3 rayOrigin
 
uniform vec2 renderRes
 
uniform float screenRatio
 
in vec3 svoPos
 

Detailed Description

Shader program.

Member Function Documentation

◆ IntersectBox()

bool glsl::SVO_renderRaycasting_pix::IntersectBox ( Ray  r,
AABB  aabb,
out float  t0,
out float  t1 
)
inline

◆ main()

void glsl::SVO_renderRaycasting_pix::main ( void  )
inline

Member Data Documentation

◆ focalLength

uniform float glsl::SVO_renderRaycasting_pix::focalLength

◆ level

uniform int glsl::SVO_renderRaycasting_pix::level

Level to render.

◆ modelViewMat

uniform mat4 glsl::SVO_renderRaycasting_pix::modelViewMat

◆ rayOrigin

uniform vec3 glsl::SVO_renderRaycasting_pix::rayOrigin

◆ renderRes

uniform vec2 glsl::SVO_renderRaycasting_pix::renderRes

◆ screenRatio

uniform float glsl::SVO_renderRaycasting_pix::screenRatio

◆ svoPos

in vec3 glsl::SVO_renderRaycasting_pix::svoPos

documentation generated on Wed Nov 24 2021 08:02:04 using doxygen 1.8.15