Support Forum G3D Web Page |
A simple shader designed to combine either two textures or a texture and a color using one of a set of operations.
More...
Public Member Functions | |
void | main (void) |
Public Attributes | |
uniform sampler2D | tex |
uniform sampler2D | tex1 |
A simple shader designed to combine either two textures or a texture and a color using one of a set of operations.
This is used to load COLLADA models which may have multiple textures. In order to load them into G3D they are combined into a single texture.
|
inline |
uniform sampler2D glsl::combineColorTexture_pix::tex |
uniform sampler2D glsl::combineColorTexture_pix::tex1 |