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glsl::compatibility_glsl Class Reference

Shader program. More...

Public Member Functions

float atan2 (float y, float x)
 
float frac (float x)
 
vec2 frac (vec2 x)
 
vec3 frac (vec3 x)
 
vec4 frac (vec4 x)
 
float saturate (float x)
 
vec2 saturate (vec2 x)
 
vec3 saturate (vec3 x)
 
vec4 saturate (vec4 x)
 

Detailed Description

Shader program.

Member Function Documentation

◆ atan2()

float glsl::compatibility_glsl::atan2 ( float  y,
float  x 
)
inline

◆ frac() [1/4]

float glsl::compatibility_glsl::frac ( float  x)
inline

◆ frac() [2/4]

vec2 glsl::compatibility_glsl::frac ( vec2  x)
inline

◆ frac() [3/4]

vec3 glsl::compatibility_glsl::frac ( vec3  x)
inline

◆ frac() [4/4]

vec4 glsl::compatibility_glsl::frac ( vec4  x)
inline

◆ saturate() [1/4]

float glsl::compatibility_glsl::saturate ( float  x)
inline

◆ saturate() [2/4]

vec2 glsl::compatibility_glsl::saturate ( vec2  x)
inline

◆ saturate() [3/4]

vec3 glsl::compatibility_glsl::saturate ( vec3  x)
inline

◆ saturate() [4/4]

vec4 glsl::compatibility_glsl::saturate ( vec4  x)
inline

documentation generated on Wed Nov 24 2021 08:02:03 using doxygen 1.8.15