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G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License. More...
Namespaces | |
G3D | |
Typedefs | |
typedef double | G3D::RealTime |
Actual wall clock time in seconds (Unix time). More... | |
typedef float | G3D::SimTime |
Time, in seconds in a simulation. More... | |
Enumerations | |
enum | { G3D::SECOND =1, G3D::MINUTE =60, G3D::HOUR = 60*60, G3D::DAY =24*60*60, G3D::SUNRISE =24*60*60/4, G3D::SUNSET =24*60*60*3/4, G3D::MIDNIGHT =0, G3D::METER =1, G3D::KILOMETER =1000 } |
enum | G3D::AMPM { G3D::AM, G3D::PM } |
Functions | |
SimTime | G3D::toSeconds (int hour, int minute, double seconds, AMPM ap) |
Converts a 12 hour clock time into the number of seconds since midnight. More... | |
SimTime | G3D::toSeconds (int hour, int minute, AMPM ap) |
G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.