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PrecomputedRandom.h File Reference

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License. More...

Classes

class  G3D::PrecomputedRandom::HemiUniformData
 Put the cosHemi and the uniform together so that when alternating between them we stay in cache. More...
 
class  G3D::PrecomputedRandom
 Fast random numbers using a precomputed data table. More...
 
class  G3D::PrecomputedRandom::SphereBitsData
 

Namespaces

 G3D
 

Detailed Description

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.


documentation generated on Wed Nov 24 2021 08:01:51 using doxygen 1.8.15