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Classes | Namespaces | Functions
Thread.h File Reference

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License. More...

Classes

class  G3D::Spinlock
 A mutual exclusion lock that busy-waits when locking. More...
 

Namespaces

 G3D
 

Functions

void G3D::runConcurrently (const Point3int32 &start, const Point3int32 &stopBefore, const std::function< void(Point3int32)> &callback, bool singleThread=false)
 Iterates over a 3D region using multiple threads and blocks until all threads have completed. More...
 
void G3D::runConcurrently (const Point2int32 &start, const Point2int32 &stopBefore, const std::function< void(Point2int32)> &callback, bool singleThread=false)
 
void G3D::runConcurrently (const int &start, const int &stopBefore, const std::function< void(int)> &callback, bool singleThread=false)
 
void G3D::runConcurrently (const size_t &start, const size_t &stopBefore, const std::function< void(size_t)> &callback, bool singleThread=false)
 

Detailed Description

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.


documentation generated on Wed Nov 24 2021 08:01:51 using doxygen 1.8.15