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Classes | Namespaces | Typedefs | Functions
Vector3.h File Reference

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License. More...

Classes

struct  HashTrait< G3D::Vector3 >
 
struct  PositionTrait< class G3D::Vector2 >
 
struct  PositionTrait< class G3D::Vector3 >
 
class  G3D::Vector3
 
3x1 or 1x3 vector using float32 representation. More...
 

Namespaces

 G3D
 

Typedefs

typedef Vector3 G3D::Point3
 
Points are technically distinct mathematical entities from vectors. More...
 

Functions

void G3D::deserialize (Vector3::Axis &a, class BinaryInput &bo)
 
void G3D::deserialize (Vector3 &v, class BinaryInput &b)
 
G3D::Vector3 G3D::operator* (float s, const G3D::Vector3 &v)
 
G3D::Vector3 G3D::operator* (double s, const G3D::Vector3 &v)
 
G3D::Vector3 G3D::operator* (int s, const G3D::Vector3 &v)
 
std::ostream & G3D::operator<< (std::ostream &os, const Vector3 &)
 
void G3D::serialize (const Vector3::Axis &a, class BinaryOutput &bo)
 
void G3D::serialize (const Vector3 &v, class BinaryOutput &b)
 
Vector3 G3D::squareMagnitude (const Vector3 &x)
 Preserves sign while squaring magnitude. More...
 

Detailed Description

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.


documentation generated on Wed Nov 24 2021 08:01:51 using doxygen 1.8.15