This is the complete list of members for G3D::CPUVertexArray, including all inherited members.
boneIndices | G3D::CPUVertexArray | |
boneWeights | G3D::CPUVertexArray | |
clear() | G3D::CPUVertexArray | inline |
copyFrom(const CPUVertexArray &other) | G3D::CPUVertexArray | |
copyTexCoord0ToTexCoord1() | G3D::CPUVertexArray | |
copyToGPU(AttributeArray &vertex, AttributeArray &normal, AttributeArray &packedTangent, AttributeArray &texCoord0, AttributeArray &texCoord1, AttributeArray &vertexColors, VertexBuffer::UsageHint hint=VertexBuffer::WRITE_ONCE) const | G3D::CPUVertexArray | |
copyToGPU(AttributeArray &vertex, AttributeArray &normal, AttributeArray &packedTangent, AttributeArray &texCoord0, AttributeArray &texCoord1, AttributeArray &vertexColors, AttributeArray &boneIndices, AttributeArray &boneWeights, VertexBuffer::UsageHint hint=VertexBuffer::WRITE_ONCE) const | G3D::CPUVertexArray | |
CPUVertexArray() | G3D::CPUVertexArray | inline |
CPUVertexArray(const CPUVertexArray &otherArray) | G3D::CPUVertexArray | explicit |
hasBones | G3D::CPUVertexArray | |
hasPrevPosition() const | G3D::CPUVertexArray | inline |
hasTangent | G3D::CPUVertexArray | |
hasTexCoord(int coord) const | G3D::CPUVertexArray | inline |
hasTexCoord0 | G3D::CPUVertexArray | |
hasTexCoord1 | G3D::CPUVertexArray | |
hasVertexColors | G3D::CPUVertexArray | |
offsetAndScaleTexCoord1(const Point2 &offset, const Point2 &scale) | G3D::CPUVertexArray | |
prevPosition | G3D::CPUVertexArray | |
size() const | G3D::CPUVertexArray | inline |
texCoord1 | G3D::CPUVertexArray | |
transformAndAppend(const CPUVertexArray &otherArray, const CoordinateFrame &cframe) | G3D::CPUVertexArray | |
transformAndAppend(const CPUVertexArray &otherArray, const CoordinateFrame &cframe, const CoordinateFrame &prevCFrame) | G3D::CPUVertexArray | |
vertex | G3D::CPUVertexArray | |
vertexColors | G3D::CPUVertexArray | |