| ASLEEP enum value | G3D::DDGIVolume | |
| AWAKE enum value | G3D::DDGIVolume | |
| cameraLocked() | G3D::DDGIVolume | inline |
| computeProbeOffsetsAndFlags(RenderDevice *rd, const shared_ptr< Texture > &rayHitLocations, const int offset, const int raysPerProbe, bool adjustOffsets=true) | G3D::DDGIVolume | |
| create(const String &name, const DDGIVolumeSpecification &spec, const Point3 &cameraPos) | G3D::DDGIVolume | static |
| createShared(ArgTypes &&... args) | G3D::ReferenceCountedObject | inlineprotectedstatic |
| debugDrawProbeLabels(float probeVisualizationRadius) const | G3D::DDGIVolume | |
| debugRenderProbeVisualization(RenderDevice *rd, const shared_ptr< Camera > &camera, const bool visualizeDepth, const float probeVisualizationRadius) | G3D::DDGIVolume | |
| encloseScene() | G3D::DDGIVolume | inline |
| gatherTracingProbes(const Array< ProbeStates > &states) | G3D::DDGIVolume | |
| guiIrradianceFormatIndex() | G3D::DDGIVolume | inline |
| guiVisibilityFormatIndex() | G3D::DDGIVolume | inline |
| hasTracingProbes() | G3D::DDGIVolume | inline |
| init(const String &name, const DDGIVolumeSpecification &spec, const Point3 &cameraPos=Point3(0, 0, 0)) | G3D::DDGIVolume | |
| irradianceFormat() | G3D::DDGIVolume | inline |
| irradianceOctSideLength() | G3D::DDGIVolume | inline |
| irradianceTexture() | G3D::DDGIVolume | inline |
| JUST_VIGILANT enum value | G3D::DDGIVolume | |
| JUST_WOKE enum value | G3D::DDGIVolume | |
| loadGeometry(const String &filename, float scale, Color3 faceColor, AttributeArray &vertexArray, IndexStream &indexStream) | G3D::DDGIVolume | static |
| m_conservativeAABoundsPBO | G3D::DDGIVolume | protected |
| m_debugProbeVisualizationColorsIndex | G3D::DDGIVolume | protected |
| m_firstFrame | G3D::DDGIVolume | protected |
| m_guiIrradianceFormatIndex | G3D::DDGIVolume | protected |
| m_guiProbeFormatChanged | G3D::DDGIVolume | protected |
| m_guiVisibilityFormatIndex | G3D::DDGIVolume | protected |
| m_irradianceTexture | G3D::DDGIVolume | protected |
| m_lowIrradianceHysteresisFrames | G3D::DDGIVolume | protected |
| m_lowVisibilityHysteresisFrames | G3D::DDGIVolume | protected |
| m_maxDistance | G3D::DDGIVolume | protected |
| m_name | G3D::DDGIVolume | protected |
| m_phaseOffset | G3D::DDGIVolume | protected |
| m_probeGridOrigin | G3D::DDGIVolume | protected |
| m_probeOffsetTexture | G3D::DDGIVolume | protected |
| m_probeSleeping | G3D::DDGIVolume | protected |
| m_probeSpacing | G3D::DDGIVolume | protected |
| m_randomOrientation | G3D::DDGIVolume | protected |
| m_rayBlockIndexOffset | G3D::DDGIVolume | protected |
| m_reducedIrradianceHysteresisFrames | G3D::DDGIVolume | protected |
| m_skippedProbes | G3D::DDGIVolume | protected |
| m_sleepingProbesBuffer | G3D::DDGIVolume | protected |
| m_specification | G3D::DDGIVolume | protected |
| m_uninitializedPlane | G3D::DDGIVolume | protected |
| m_visibilityTexture | G3D::DDGIVolume | protected |
| mapSleepingProbesBuffer(bool forWriting=false) | G3D::DDGIVolume | |
| normalEncoding() | G3D::DDGIVolume | inlinestatic |
| notifyOfCameraPosition(const Point3 &cameraWSPosition) | G3D::DDGIVolume | |
| notifyOfDynamicObjects(const Array< AABox > ¤tBoxArray, const Array< Vector3 > &velocityArray) | G3D::DDGIVolume | |
| OFF enum value | G3D::DDGIVolume | |
| onGlobalLightChange() | G3D::DDGIVolume | inline |
| onLargeObjectChange() | G3D::DDGIVolume | inline |
| onSmallLightChange() | G3D::DDGIVolume | inline |
| probeCount() const | G3D::DDGIVolume | inline |
| probeCounts() const | G3D::DDGIVolume | inline |
| probeIndexToGridIndex(int index) const | G3D::DDGIVolume | protected |
| probeIndexToPosition(int index) const | G3D::DDGIVolume | protected |
| probeOffsetTexture() | G3D::DDGIVolume | inline |
| probeSleeping() | G3D::DDGIVolume | inline |
| ProbeStates enum name | G3D::DDGIVolume | |
| randomOrientation() | G3D::DDGIVolume | inlinevirtual |
| rayBlockIndexOffsetBuffer() | G3D::DDGIVolume | inline |
| resizeIfNeeded() | G3D::DDGIVolume | virtual |
| s_debugProbeVisualizationColors | G3D::DDGIVolume | protectedstatic |
| s_debugProbeVisualizationColorsIndex | G3D::DDGIVolume | protectedstatic |
| s_debugProbeVisualizationIndexStream | G3D::DDGIVolume | protectedstatic |
| s_debugProbeVisualizationVertexArray | G3D::DDGIVolume | protectedstatic |
| s_guiDepthFormats | G3D::DDGIVolume | protectedstatic |
| s_guiIrradianceFormats | G3D::DDGIVolume | protectedstatic |
| s_guiLabelFont | G3D::DDGIVolume | protectedstatic |
| s_visualizeDebugColors | G3D::DDGIVolume | protectedstatic |
| setCameraLocked(bool b) | G3D::DDGIVolume | inline |
| setDepthOctSideLength(int sideLengthSize, RenderDevice *rd) | G3D::DDGIVolume | inline |
| setEncloseScene(bool b) | G3D::DDGIVolume | inline |
| setFirstFrame(bool b) | G3D::DDGIVolume | inline |
| setGuiIrradianceFormatIndex(int index) | G3D::DDGIVolume | inline |
| setGuiVisibilityFormatIndex(int index) | G3D::DDGIVolume | inline |
| setIrradianceOctSideLength(int sideLengthSize, RenderDevice *rd) | G3D::DDGIVolume | inline |
| setProbeSleeping(bool b) | G3D::DDGIVolume | inline |
| setProbeStatesToUninitialized() | G3D::DDGIVolume | protected |
| setRandomOrientation(const Matrix3 &orientation) | G3D::DDGIVolume | inline |
| setShaderArgs(UniformTable &args, const String &prefix) | G3D::DDGIVolume | |
| setVisualizeDebugColors(bool b) | G3D::DDGIVolume | inlinestatic |
| skippedProbes() | G3D::DDGIVolume | inline |
| specification() | G3D::DDGIVolume | inline |
| UNINITIALIZED enum value | G3D::DDGIVolume | |
| unmapSleepingProbesBuffer() | G3D::DDGIVolume | |
| updateAllProbeTypes(RenderDevice *rd, const Array< shared_ptr< Surface >> &surfaceArray, const shared_ptr< Texture > &rayHitLocations, const shared_ptr< Texture > &rayHitRadiance, const int offset, const int raysPerProbe) | G3D::DDGIVolume | virtual |
| updateIrradianceTexture(const shared_ptr< Texture > &newTexture) | G3D::DDGIVolume | |
| updateIrradianceTexture(const shared_ptr< GLPixelTransferBuffer > &pbo) | G3D::DDGIVolume | |
| updateProbeOffsetTexture(const shared_ptr< Texture > &newTexture) | G3D::DDGIVolume | |
| updateProbeOffsetTexture(const shared_ptr< GLPixelTransferBuffer > &pbo) | G3D::DDGIVolume | |
| updateVisibilityTexture(const shared_ptr< Texture > &newTexture) | G3D::DDGIVolume | |
| updateVisibilityTexture(const shared_ptr< GLPixelTransferBuffer > &pbo) | G3D::DDGIVolume | |
| VIGILANT enum value | G3D::DDGIVolume | |
| visibilityOctSideLength() | G3D::DDGIVolume | inline |
| visibilityTexture() | G3D::DDGIVolume | inline |
| visualizeDebugColors() | G3D::DDGIVolume | inlinestatic |
| ~ReferenceCountedObject() | G3D::ReferenceCountedObject | inlinevirtual |