average() const | G3D::Map2D< Color4, Color4 > | inline |
bicubic(float x, float y, WrapMode wrap) const | G3D::Map2D< Color4, Color4 > | inline |
bicubic(float x, float y) const | G3D::Map2D< Color4, Color4 > | inline |
bicubic(const Vector2 &p, WrapMode wrap) const | G3D::Map2D< Color4, Color4 > | inline |
bicubic(const Vector2 &p) const | G3D::Map2D< Color4, Color4 > | inline |
bilinear(float x, float y, WrapMode wrap) const | G3D::Map2D< Color4, Color4 > | inline |
bilinear(float x, float y) const | G3D::Map2D< Color4, Color4 > | inline |
bilinear(const Vector2 &p) const | G3D::Map2D< Color4, Color4 > | inline |
bilinear(const Vector2 &p, WrapMode wrap) const | G3D::Map2D< Color4, Color4 > | inline |
changed() | G3D::Map2D< Color4, Color4 > | inline |
ComputeType typedef | G3D::Map2D< Color4, Color4 > | |
copyArray(const Color1 *src, int w, int h, int d=1) | G3D::Image4 | protected |
copyArray(const Color3 *src, int w, int h, int d=1) | G3D::Image4 | protected |
copyArray(const Color4 *src, int w, int h, int d=1) | G3D::Image4 | protected |
copyArray(const Color1unorm8 *src, int w, int h, int d=1) | G3D::Image4 | protected |
copyArray(const Color3unorm8 *src, int w, int h, int d=1) | G3D::Image4 | protected |
copyArray(const Color4unorm8 *src, int w, int h, int d=1) | G3D::Image4 | protected |
create(int w=0, int h=0, WrapMode wrap=WrapMode::ERROR, int d=1) | G3D::Map2D< Color4, Color4 > | inlinestatic |
createEmpty(int width, int height, WrapMode wrap=WrapMode::ERROR, int depth=1) | G3D::Image4 | static |
createEmpty(WrapMode wrap=WrapMode::ERROR) | G3D::Image4 | static |
createShared(ArgTypes &&... args) | G3D::ReferenceCountedObject | inlineprotectedstatic |
crop(int newX, int newY, int newW, int newH) | G3D::Map2D< Color4, Color4 > | inlinevirtual |
crop(const Rect2D &rect) | G3D::Map2D< Color4, Color4 > | inlinevirtual |
d | G3D::Map2D< Color4, Color4 > | protected |
data | G3D::Map2D< Color4, Color4 > | protected |
fastGet(int x, int y) const | G3D::Map2D< Color4, Color4 > | inline |
fastSet(int x, int y, const Color4 &v) | G3D::Map2D< Color4, Color4 > | inline |
flipHorizontal() | G3D::Map2D< Color4, Color4 > | inlinevirtual |
flipVertical() | G3D::Map2D< Color4, Color4 > | inlinevirtual |
format() const | G3D::Image4 | |
fromArray(const class Color1unorm8 *ptr, int width, int height, WrapMode wrap=WrapMode::ERROR, int d=1) | G3D::Image4 | static |
fromArray(const class Color3unorm8 *ptr, int width, int height, WrapMode wrap=WrapMode::ERROR, int d=1) | G3D::Image4 | static |
fromArray(const class Color4unorm8 *ptr, int width, int height, WrapMode wrap=WrapMode::ERROR, int d=1) | G3D::Image4 | static |
fromArray(const class Color1 *ptr, int width, int height, WrapMode wrap=WrapMode::ERROR, int d=1) | G3D::Image4 | static |
fromArray(const class Color3 *ptr, int width, int height, WrapMode wrap=WrapMode::ERROR, int d=1) | G3D::Image4 | static |
fromArray(const class Color4 *ptr, int width, int height, WrapMode wrap=WrapMode::ERROR, int d=1) | G3D::Image4 | static |
fromFile(const String &filename, WrapMode wrap=WrapMode::ERROR) | G3D::Image4 | static |
fromImage4unorm8(const shared_ptr< class Image4unorm8 > &im) | G3D::Image4 | static |
get(int x, int y, WrapMode wrap) const | G3D::Map2D< Color4, Color4 > | inline |
get(int x, int y) const | G3D::Map2D< Color4, Color4 > | inline |
get(const Vector2int16 &p) const | G3D::Map2D< Color4, Color4 > | inline |
get(const Vector2int16 &p, WrapMode wrap) const | G3D::Map2D< Color4, Color4 > | inline |
get(int x, int y, WrapMode wrap) | G3D::Map2D< Color4, Color4 > | inline |
get(int x, int y) | G3D::Map2D< Color4, Color4 > | inline |
get(const Vector2int16 &p) | G3D::Map2D< Color4, Color4 > | inline |
getArray() | G3D::Map2D< Color4, Color4 > | inline |
getArray() const | G3D::Map2D< Color4, Color4 > | inline |
getCArray() | G3D::Map2D< Color4, Color4 > | inline |
getCArray() const | G3D::Map2D< Color4, Color4 > | inline |
h | G3D::Map2D< Color4, Color4 > | protected |
height() const | G3D::Map2D< Color4, Color4 > | inline |
Image4(int w, int h, WrapMode wrap, int d=1) | G3D::Image4 | protected |
inBounds(int x, int y) const | G3D::Map2D< Color4, Color4 > | inline |
inBounds(const Vector2int16 &v) const | G3D::Map2D< Color4, Color4 > | inline |
load(const String &filename) | G3D::Image4 | |
m_changed | G3D::Map2D< Color4, Color4 > | protected |
m_wrapMode | G3D::Map2D< Color4, Color4 > | protected |
Map2D(int w, int h, WrapMode wrap, int d=1) | G3D::Map2D< Color4, Color4 > | inlineprotected |
maybeFlipVertical(bool flip) | G3D::Map2D< Color4, Color4 > | inline |
mutex | G3D::Map2D< Color4, Color4 > | |
nearest(float x, float y, WrapMode wrap) const | G3D::Map2D< Color4, Color4 > | inline |
nearest(float x, float y) const | G3D::Map2D< Color4, Color4 > | inline |
nearest(const Vector2 &p) const | G3D::Map2D< Color4, Color4 > | inline |
R(float x) | G3D::Map2D< Color4, Color4 > | inlinestatic |
rect2DBounds() const | G3D::Map2D< Color4, Color4 > | inline |
Ref typedef | G3D::Image4 | |
resize(uint32 newW, uint32 newH, uint32 newD=1) | G3D::Map2D< Color4, Color4 > | inline |
save(const String &filename) | G3D::Image4 | |
set(const Vector2int16 &p, const Color4 &v) | G3D::Map2D< Color4, Color4 > | inline |
set(int x, int y, const Color4 &v, WrapMode wrap) | G3D::Map2D< Color4, Color4 > | inline |
set(int x, int y, const Color4 &v) | G3D::Map2D< Color4, Color4 > | inline |
set(const shared_ptr< Map2D< Color4, T > > &src) | G3D::Map2D< Color4, Color4 > | inline |
setAll(const Color4 &v) | G3D::Map2D< Color4, Color4 > | inline |
setChanged(bool c) | G3D::Map2D< Color4, Color4 > | inline |
setWrapMode(WrapMode m) | G3D::Map2D< Color4, Color4 > | inline |
size() const | G3D::Map2D< Color4, Color4 > | inline |
sizeInMemory() const | G3D::Map2D< Color4, Color4 > | inline |
slowGet(int x, int y, WrapMode wrap) | G3D::Map2D< Color4, Color4 > | inlineprotected |
StorageType typedef | G3D::Map2D< Color4, Color4 > | |
Type typedef | G3D::Image4 | |
w | G3D::Map2D< Color4, Color4 > | protected |
width() const | G3D::Map2D< Color4, Color4 > | inline |
wrapMode() const | G3D::Map2D< Color4, Color4 > | inline |
ZERO | G3D::Map2D< Color4, Color4 > | protected |
~ReferenceCountedObject() | G3D::ReferenceCountedObject | inlinevirtual |