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This is the complete list of members for G3D::Line, including all inherited members.
_direction | G3D::Line | protected |
_point | G3D::Line | protected |
closestPoint(const Vector3 &pt) const | G3D::Line | |
closestPoint(const Line &B, float &minDist) const | G3D::Line | |
closestPoint(const Line &B) const | G3D::Line | inline |
deserialize(class BinaryInput &b) | G3D::Line | |
direction() const | G3D::Line | |
distance(const Vector3 &point) const | G3D::Line | inline |
fromPointAndDirection(const Vector3 &point, const Vector3 &direction) | G3D::Line | inlinestatic |
fromTwoPoints(const Vector3 &point1, const Vector3 &point2) | G3D::Line | inlinestatic |
intersection(const Plane &plane) const | G3D::Line | |
Line(const Vector3 &point, const Vector3 &direction) | G3D::Line | inlineprotected |
Line() | G3D::Line | inline |
Line(class BinaryInput &b) | G3D::Line | |
Line(const Any &a) | G3D::Line | |
point() const | G3D::Line | |
serialize(class BinaryOutput &b) const | G3D::Line | |
toAny() const | G3D::Line | |
~Line() | G3D::Line | inlinevirtual |