average() const | G3D::Map2D< Storage, Compute > | inline |
bicubic(float x, float y, WrapMode wrap) const | G3D::Map2D< Storage, Compute > | inline |
bicubic(float x, float y) const | G3D::Map2D< Storage, Compute > | inline |
bicubic(const Vector2 &p, WrapMode wrap) const | G3D::Map2D< Storage, Compute > | inline |
bicubic(const Vector2 &p) const | G3D::Map2D< Storage, Compute > | inline |
bilinear(float x, float y, WrapMode wrap) const | G3D::Map2D< Storage, Compute > | inline |
bilinear(float x, float y) const | G3D::Map2D< Storage, Compute > | inline |
bilinear(const Vector2 &p) const | G3D::Map2D< Storage, Compute > | inline |
bilinear(const Vector2 &p, WrapMode wrap) const | G3D::Map2D< Storage, Compute > | inline |
changed() | G3D::Map2D< Storage, Compute > | inline |
ComputeType typedef | G3D::Map2D< Storage, Compute > | |
create(int w=0, int h=0, WrapMode wrap=WrapMode::ERROR, int d=1) | G3D::Map2D< Storage, Compute > | inlinestatic |
createShared(ArgTypes &&... args) | G3D::ReferenceCountedObject | inlineprotectedstatic |
crop(int newX, int newY, int newW, int newH) | G3D::Map2D< Storage, Compute > | inlinevirtual |
crop(const Rect2D &rect) | G3D::Map2D< Storage, Compute > | inlinevirtual |
d | G3D::Map2D< Storage, Compute > | protected |
data | G3D::Map2D< Storage, Compute > | protected |
fastGet(int x, int y) const | G3D::Map2D< Storage, Compute > | inline |
fastSet(int x, int y, const Storage &v) | G3D::Map2D< Storage, Compute > | inline |
flipHorizontal() | G3D::Map2D< Storage, Compute > | inlinevirtual |
flipVertical() | G3D::Map2D< Storage, Compute > | inlinevirtual |
get(int x, int y, WrapMode wrap) const | G3D::Map2D< Storage, Compute > | inline |
get(int x, int y) const | G3D::Map2D< Storage, Compute > | inline |
get(const Vector2int16 &p) const | G3D::Map2D< Storage, Compute > | inline |
get(const Vector2int16 &p, WrapMode wrap) const | G3D::Map2D< Storage, Compute > | inline |
get(int x, int y, WrapMode wrap) | G3D::Map2D< Storage, Compute > | inline |
get(int x, int y) | G3D::Map2D< Storage, Compute > | inline |
get(const Vector2int16 &p) | G3D::Map2D< Storage, Compute > | inline |
getArray() | G3D::Map2D< Storage, Compute > | inline |
getArray() const | G3D::Map2D< Storage, Compute > | inline |
getCArray() | G3D::Map2D< Storage, Compute > | inline |
getCArray() const | G3D::Map2D< Storage, Compute > | inline |
h | G3D::Map2D< Storage, Compute > | protected |
height() const | G3D::Map2D< Storage, Compute > | inline |
inBounds(int x, int y) const | G3D::Map2D< Storage, Compute > | inline |
inBounds(const Vector2int16 &v) const | G3D::Map2D< Storage, Compute > | inline |
m_changed | G3D::Map2D< Storage, Compute > | protected |
m_wrapMode | G3D::Map2D< Storage, Compute > | protected |
Map2D(int w, int h, WrapMode wrap, int d=1) | G3D::Map2D< Storage, Compute > | inlineprotected |
maybeFlipVertical(bool flip) | G3D::Map2D< Storage, Compute > | inline |
mutex | G3D::Map2D< Storage, Compute > | |
nearest(float x, float y, WrapMode wrap) const | G3D::Map2D< Storage, Compute > | inline |
nearest(float x, float y) const | G3D::Map2D< Storage, Compute > | inline |
nearest(const Vector2 &p) const | G3D::Map2D< Storage, Compute > | inline |
R(float x) | G3D::Map2D< Storage, Compute > | inlinestatic |
rect2DBounds() const | G3D::Map2D< Storage, Compute > | inline |
resize(uint32 newW, uint32 newH, uint32 newD=1) | G3D::Map2D< Storage, Compute > | inline |
set(const Vector2int16 &p, const Storage &v) | G3D::Map2D< Storage, Compute > | inline |
set(int x, int y, const Storage &v, WrapMode wrap) | G3D::Map2D< Storage, Compute > | inline |
set(int x, int y, const Storage &v) | G3D::Map2D< Storage, Compute > | inline |
set(const shared_ptr< Map2D< Storage, T > > &src) | G3D::Map2D< Storage, Compute > | inline |
setAll(const Storage &v) | G3D::Map2D< Storage, Compute > | inline |
setChanged(bool c) | G3D::Map2D< Storage, Compute > | inline |
setWrapMode(WrapMode m) | G3D::Map2D< Storage, Compute > | inline |
size() const | G3D::Map2D< Storage, Compute > | inline |
sizeInMemory() const | G3D::Map2D< Storage, Compute > | inline |
slowGet(int x, int y, WrapMode wrap) | G3D::Map2D< Storage, Compute > | inlineprotected |
StorageType typedef | G3D::Map2D< Storage, Compute > | |
Type typedef | G3D::Map2D< Storage, Compute > | |
w | G3D::Map2D< Storage, Compute > | protected |
width() const | G3D::Map2D< Storage, Compute > | inline |
wrapMode() const | G3D::Map2D< Storage, Compute > | inline |
ZERO | G3D::Map2D< Storage, Compute > | protected |
~ReferenceCountedObject() | G3D::ReferenceCountedObject | inlinevirtual |