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G3D::NetSendConnection Member List

This is the complete list of members for G3D::NetSendConnection, including all inherited members.

addCallback(const shared_ptr< NetSendConnection > &conn, _ENetPacket *packet, const shared_ptr< MemoryManager > &manager, const void *data)G3D::NetSendConnectionfriend
address() constG3D::NetSendConnectionvirtual
beforeSend()G3D::NetSendConnectioninlineprotectedvirtual
createShared(ArgTypes &&... args)G3D::ReferenceCountedObjectinlineprotectedstatic
enetsend(NetChannel channel, _ENetPacket *packet)G3D::NetSendConnectionprotectedvirtual
freePacketDataCallback(_ENetPacket *packet)G3D::NetSendConnectionfriend
m_enetHostG3D::NetSendConnectionprotected
m_enetPeerG3D::NetSendConnectionprotected
m_freeQueueG3D::NetSendConnectionprotected
NetSendConnection(_ENetPeer *p, _ENetHost *h)G3D::NetSendConnectioninlineprotected
NetServer classG3D::NetSendConnectionfriend
processFreeQueue()G3D::NetSendConnectionprotected
send(NetMessageType type, const void *bytes, size_t size, NetChannel channel=0, const shared_ptr< MemoryManager > &memoryManager=shared_ptr< MemoryManager >())G3D::NetSendConnection
send(NetMessageType type, const void *bytes, size_t size, BinaryOutput &header, NetChannel channel=0, const shared_ptr< MemoryManager > &memoryManager=shared_ptr< MemoryManager >())G3D::NetSendConnection
send(NetMessageType type, BinaryOutput &bo, NetChannel channel=0)G3D::NetSendConnection
send(NetMessageType type, BinaryOutput &bo, BinaryOutput &header, NetChannel channel=0)G3D::NetSendConnection
shutdownSenderThreads()G3D::NetSendConnection
submitToSendQueues(const _internal::NetMessage &message)G3D::NetSendConnection
~ReferenceCountedObject()G3D::ReferenceCountedObjectinlinevirtual

documentation generated on Wed Nov 24 2021 08:01:58 using doxygen 1.8.15