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G3D::Projection Member List

This is the complete list of members for G3D::Projection, including all inherited members.

convertFromUnitToNormal(const Point3 &in, const Rect2D &viewport) constG3D::Projection
deserialize(class BinaryInput &bi)G3D::Projection
farPlaneZ() constG3D::Projectioninline
fieldOfViewAngle() constG3D::Projectioninline
fieldOfViewAngleDegrees() constG3D::Projectioninline
fieldOfViewAngles(const Rect2D &viewport) constG3D::Projection
fieldOfViewDirection() constG3D::Projectioninline
frustum(const Rect2D &viewport, Frustum &f) constG3D::Projection
frustum(const Rect2D &viewport) constG3D::Projection
getClipPlanes(const Rect2D &viewport, Array< Plane > &outClip) constG3D::Projection
getFarViewportCorners(const class Rect2D &viewport, Point3 &outUR, Point3 &outUL, Point3 &outLL, Point3 &outLR) constG3D::Projection
getFieldOfView(float &angle, FOVDirection &direction) constG3D::Projectioninline
getNearViewportCorners(const class Rect2D &viewport, Point3 &outUR, Point3 &outUL, Point3 &outLL, Point3 &outLR) constG3D::Projection
getProjectPixelMatrix(const Rect2D &viewport, Matrix4 &P) constG3D::Projection
getProjectUnitMatrix(const Rect2D &viewport, Matrix4 &P) constG3D::Projection
imagePlanePixelsPerMeter(const class Rect2D &viewport) constG3D::Projection
nearPlaneViewportHeight(const class Rect2D &viewport) constG3D::Projection
nearPlaneViewportWidth(const class Rect2D &viewport) constG3D::Projection
nearPlaneZ() constG3D::Projectioninline
pixelOffset() constG3D::Projectioninline
pixelsPerMeter(float z, int width, int height) constG3D::Projection
project(const Point3 &point, const class Rect2D &viewport) constG3D::Projection
Projection(const Any &any)G3D::Projection
Projection()G3D::Projection
Projection(const Matrix4 &proj, const Vector2 &viewportExtent=Vector2::nan())G3D::Projection
projectUnit(const Point3 &point, const class Rect2D &viewport) constG3D::Projection
ray(float x, float y, const class Rect2D &viewport) constG3D::Projection
reconstructFromDepthClipInfo() constG3D::Projection
reconstructFromDepthProjInfo(int width, int height) constG3D::Projection
serialize(class BinaryOutput &bo) constG3D::Projection
setFarPlaneZ(float z)G3D::Projectioninline
setFieldOfView(float edgeToEdgeAngleRadians, FOVDirection direction)G3D::Projection
setFieldOfViewAngle(float edgeToEdgeAngleRadians)G3D::Projectioninline
setFieldOfViewAngleDegrees(float edgeToEdgeAngleDegrees)G3D::Projectioninline
setFieldOfViewDirection(FOVDirection d)G3D::Projectioninline
setNearPlaneZ(float z)G3D::Projectioninline
setPixelOffset(const Vector2 &p)G3D::Projectioninline
toAny() constG3D::Projection
unproject(const Point3 &v, const Rect2D &viewport) constG3D::Projection
unprojectUnit(const Point3 &v, const Rect2D &viewport) constG3D::Projection
~Projection()G3D::Projectionvirtual

documentation generated on Wed Nov 24 2021 08:01:59 using doxygen 1.8.15