_internal::EntitySelectWidget class | G3D::SceneEditorWindow | friend |
addDrawer(const GuiText &caption="", GuiDrawer::Side side=GuiDrawer::RIGHT_SIDE) | G3D::GuiWindow | inlinevirtual |
aoBias() const | G3D::SceneEditorWindow | protected |
aoBlurRadius() const | G3D::SceneEditorWindow | protected |
aoBlurStepSize() const | G3D::SceneEditorWindow | protected |
aoDepthPeelSeparationHint() const | G3D::SceneEditorWindow | protected |
aoEdgeSharpness() const | G3D::SceneEditorWindow | protected |
aoEnabled() const | G3D::SceneEditorWindow | protected |
aoIntensity() const | G3D::SceneEditorWindow | protected |
aoMonotonicallyDecreasingBilateralWeights() const | G3D::SceneEditorWindow | protected |
aoNumSamples() const | G3D::SceneEditorWindow | protected |
aoRadius() const | G3D::SceneEditorWindow | protected |
aoSetBias(float f) | G3D::SceneEditorWindow | protected |
aoSetBlurRadius(int i) | G3D::SceneEditorWindow | protected |
aoSetBlurStepSize(int i) | G3D::SceneEditorWindow | protected |
aoSetDepthPeelSeparationHint(float f) | G3D::SceneEditorWindow | protected |
aoSetEdgeSharpness(float f) | G3D::SceneEditorWindow | protected |
aoSetEnabled(bool b) | G3D::SceneEditorWindow | protected |
aoSetIntensity(float f) | G3D::SceneEditorWindow | protected |
aoSetMonotonicallyDecreasingBilateralWeights(bool b) | G3D::SceneEditorWindow | protected |
aoSetNumSamples(int i) | G3D::SceneEditorWindow | protected |
aoSetRadius(float f) | G3D::SceneEditorWindow | protected |
aoSetTemporalFilterFalloffEnd(float f) | G3D::SceneEditorWindow | protected |
aoSetTemporalFilterFalloffStart(float f) | G3D::SceneEditorWindow | protected |
aoSetTemporalFilterHysteresis(float f) | G3D::SceneEditorWindow | protected |
aoSetTemporallyVarySamples(bool b) | G3D::SceneEditorWindow | protected |
aoSetUseDepthPeelBuffer(bool b) | G3D::SceneEditorWindow | protected |
aoSetUseNormalBuffer(bool b) | G3D::SceneEditorWindow | protected |
aoSetUseNormalsInBlur(bool b) | G3D::SceneEditorWindow | protected |
aoTemporalFilterFalloffEnd() const | G3D::SceneEditorWindow | protected |
aoTemporalFilterFalloffStart() const | G3D::SceneEditorWindow | protected |
aoTemporalFilterHysteresis() const | G3D::SceneEditorWindow | protected |
aoTemporallyVarySamples() const | G3D::SceneEditorWindow | protected |
aoUseDepthPeelBuffer() const | G3D::SceneEditorWindow | protected |
aoUseNormalBuffer() const | G3D::SceneEditorWindow | protected |
aoUseNormalsInBlur() const | G3D::SceneEditorWindow | protected |
bounds() const | G3D::GuiWindow | virtual |
caption() const | G3D::GuiWindow | inline |
changeCameraCallback() | G3D::SceneEditorWindow | protected |
changeKeyFocus(GuiControl *oldControl, GuiControl *newControl) | G3D::GuiWindow | protected |
checkForChanges() | G3D::SceneEditorWindow | protected |
clientRect() const | G3D::GuiWindow | inline |
close() | G3D::GuiWindow | virtual |
CloseAction enum name | G3D::GuiWindow | |
contains(const Point2 &renderingPoint) const | G3D::GuiWindow | virtual |
CONTROL_WIDTH enum value | G3D::GuiWindow | protected |
create(GApp *app, shared_ptr< Scene > scene, shared_ptr< GuiTheme > theme) | G3D::SceneEditorWindow | static |
G3D::GuiWindow::create(const GuiText &windowTitle, const shared_ptr< GuiTheme > &theme=shared_ptr< GuiTheme >(), const Rect2D &rect=Rect2D::xywh(100, 100, 100, 50), GuiTheme::WindowStyle style=GuiTheme::NORMAL_WINDOW_STYLE, CloseAction close=NO_CLOSE) | G3D::GuiWindow | static |
createShared(ArgTypes &&... args) | G3D::ReferenceCountedObject | inlineprotectedstatic |
depth() const | G3D::GuiWindow | virtual |
dragOriginalRect | G3D::GuiWindow | protected |
dragStart | G3D::GuiWindow | protected |
duplicateSelectedEntity() | G3D::SceneEditorWindow | protected |
editingSpline() const | G3D::SceneEditorWindow | protected |
enabled() const | G3D::GuiWindow | inline |
fireEvent(const GEvent &event) | G3D::Widget | virtual |
focused() const | G3D::GuiWindow | inline |
GuiWindow(const GuiText &text, const shared_ptr< GuiTheme > &skin, const Rect2D &rect, GuiTheme::WindowStyle style, CloseAction closeAction) | G3D::GuiWindow | protected |
GuiWindow() | G3D::GuiWindow | protected |
hasMouseOver() const | G3D::GuiWindow | inline |
HIDE_ON_CLOSE enum value | G3D::GuiWindow | |
hideModal() | G3D::GuiWindow | protected |
IGNORE_CLOSE enum value | G3D::GuiWindow | |
increaseBounds(const Vector2 &extent) | G3D::GuiWindow | protected |
inDrag | G3D::GuiWindow | protected |
inResize | G3D::GuiWindow | protected |
keyFocusGuiControl | G3D::GuiWindow | protected |
loadSceneCallback() | G3D::SceneEditorWindow | protected |
m_advanceSimulation | G3D::SceneEditorWindow | protected |
m_aoPane | G3D::SceneEditorWindow | protected |
m_app | G3D::SceneEditorWindow | protected |
m_cameraDropDownList | G3D::SceneEditorWindow | protected |
m_clientRect | G3D::GuiWindow | protected |
m_closeAction | G3D::GuiWindow | protected |
m_closeButton | G3D::GuiWindow | protected |
m_depth | G3D::Widget | protected |
m_drawerArray | G3D::GuiWindow | protected |
m_drawerButton | G3D::SceneEditorWindow | protected |
m_drawerButtonPane | G3D::SceneEditorWindow | protected |
m_drawerCollapseCaption | G3D::SceneEditorWindow | protected |
m_drawerExpandCaption | G3D::SceneEditorWindow | protected |
m_enabled | G3D::GuiWindow | protected |
m_entityList | G3D::SceneEditorWindow | protected |
m_entityPane | G3D::SceneEditorWindow | protected |
m_expanded | G3D::SceneEditorWindow | protected |
m_focused | G3D::GuiWindow | protected |
m_frameEditor | G3D::SceneEditorWindow | protected |
m_lastStructuralChangeTime | G3D::SceneEditorWindow | protected |
m_manager | G3D::Widget | protected |
m_manipulator | G3D::SceneEditorWindow | protected |
m_minSize | G3D::GuiWindow | protected |
m_morph | G3D::GuiWindow | protected |
m_mouseOver | G3D::GuiWindow | protected |
m_mouseVisible | G3D::GuiWindow | protected |
m_perEntityPane | G3D::SceneEditorWindow | protected |
m_pixelScale | G3D::GuiWindow | protected |
m_popupSplineEditor | G3D::SceneEditorWindow | protected |
m_preventEntitySelect | G3D::SceneEditorWindow | protected |
m_rateDropDownList | G3D::SceneEditorWindow | protected |
m_rect | G3D::GuiWindow | protected |
m_resizable | G3D::GuiWindow | protected |
m_rootPane | G3D::GuiWindow | protected |
m_saveButton | G3D::SceneEditorWindow | protected |
m_scene | G3D::SceneEditorWindow | protected |
m_sceneDropDownList | G3D::SceneEditorWindow | protected |
m_sceneLockBox | G3D::SceneEditorWindow | protected |
m_selectedEntity | G3D::SceneEditorWindow | protected |
m_selectionInfo | G3D::SceneEditorWindow | protected |
m_showCameras | G3D::SceneEditorWindow | protected |
m_showLightBounds | G3D::SceneEditorWindow | protected |
m_showLightSources | G3D::SceneEditorWindow | protected |
m_simTimeScale | G3D::SceneEditorWindow | protected |
m_splineEditor | G3D::SceneEditorWindow | protected |
m_splineSurface | G3D::SceneEditorWindow | protected |
m_style | G3D::GuiWindow | protected |
m_tabPane | G3D::SceneEditorWindow | protected |
m_text | G3D::GuiWindow | protected |
m_theme | G3D::GuiWindow | protected |
m_trackEditor | G3D::SceneEditorWindow | protected |
m_visible | G3D::GuiWindow | protected |
m_visualizationSettings | G3D::SceneEditorWindow | protected |
makeGUI(GApp *app) | G3D::SceneEditorWindow | protected |
manager() const | G3D::GuiWindow | inline |
manipulator() const | G3D::SceneEditorWindow | inline |
minSize() const | G3D::GuiWindow | inline |
modal | G3D::GuiWindow | protected |
MODAL_EFFECT_DARKEN enum value | G3D::GuiWindow | |
MODAL_EFFECT_DESATURATE enum value | G3D::GuiWindow | |
MODAL_EFFECT_LIGHTEN enum value | G3D::GuiWindow | |
MODAL_EFFECT_NONE enum value | G3D::GuiWindow | |
ModalEffect enum name | G3D::GuiWindow | |
morphing() const | G3D::GuiWindow | inline |
morphTo(const Rect2D &r) | G3D::GuiWindow | virtual |
mouseOverGuiControl | G3D::GuiWindow | protected |
moveTo(const Vector2 &position) | G3D::GuiWindow | virtual |
moveToCenter() | G3D::GuiWindow | virtual |
NO_CLOSE enum value | G3D::GuiWindow | |
onAfterEvents() | G3D::Widget | inlinevirtual |
onAI() | G3D::GuiWindow | inlinevirtual |
onBeforeGraphics() | G3D::Widget | inlinevirtual |
onConvertToSplineTrack() | G3D::SceneEditorWindow | protected |
onDrawerButton() | G3D::SceneEditorWindow | protected |
onEntityDropDownAction() | G3D::SceneEditorWindow | protected |
onEvent(const GEvent &event) override | G3D::SceneEditorWindow | virtual |
onMouseButtonDown(const GEvent &event) | G3D::GuiWindow | protectedvirtual |
onNetwork() | G3D::GuiWindow | inlinevirtual |
onPose(Array< shared_ptr< Surface > > &surfaceArray, Array< shared_ptr< Surface2D > > &surface2DArray) override | G3D::SceneEditorWindow | virtual |
onRateChange() | G3D::SceneEditorWindow | protected |
onRemoveTrack() | G3D::SceneEditorWindow | protected |
onSelectEntity() | G3D::SceneEditorWindow | protected |
onSimulation(RealTime rdt, SimTime sdt, SimTime idt) override | G3D::SceneEditorWindow | virtual |
onUserInput(UserInput *ui) | G3D::GuiWindow | virtual |
pack() | G3D::GuiWindow | virtual |
pane() | G3D::GuiWindow | inline |
pane() const | G3D::GuiWindow | inline |
pixelScale() const | G3D::GuiWindow | inline |
positionalEventZ(const Point2 &pixel) const | G3D::Widget | inlinevirtual |
preventEntitySelect() const | G3D::SceneEditorWindow | inline |
processMouseButtonDownEventForFocusChangeAndWindowDrag(const GEvent &event) | G3D::GuiWindow | protected |
rect() const | G3D::GuiWindow | inline |
REMOVE_ON_CLOSE enum value | G3D::GuiWindow | |
render(RenderDevice *rd) const | G3D::GuiWindow | protectedvirtual |
renderBackground(RenderDevice *rd) const | G3D::GuiWindow | protectedvirtual |
resetTime() | G3D::SceneEditorWindow | protected |
resizable() const | G3D::GuiWindow | inline |
resizeFrameContains(const Point2 &guiPoint) const | G3D::GuiWindow | protectedvirtual |
s_defaultWindowSize | G3D::SceneEditorWindow | protectedstatic |
s_expandedWindowSize | G3D::SceneEditorWindow | protectedstatic |
saveSceneCallback() | G3D::SceneEditorWindow | protected |
SceneEditorWindow(GApp *app, shared_ptr< Scene > scene, shared_ptr< GuiTheme > theme) | G3D::SceneEditorWindow | protected |
sceneVisualizationSettings() const | G3D::SceneEditorWindow | inline |
selectedEntity() const | G3D::SceneEditorWindow | inline |
selectedEntityFrame() const | G3D::SceneEditorWindow | protected |
selectedSceneName() const | G3D::SceneEditorWindow | |
selectEntity(const shared_ptr< Entity > &e) | G3D::SceneEditorWindow | |
selEntityMaterialName() const | G3D::SceneEditorWindow | protected |
selEntityMeshName() const | G3D::SceneEditorWindow | protected |
selEntityModelName() const | G3D::SceneEditorWindow | protected |
selEntityName() const | G3D::SceneEditorWindow | protected |
selEntityPartName() const | G3D::SceneEditorWindow | protected |
selEntitySetMaterialName(const String &k) | G3D::SceneEditorWindow | inlineprotected |
selEntitySetMeshName(const String &k) | G3D::SceneEditorWindow | inlineprotected |
selEntitySetModelName(const String &k) | G3D::SceneEditorWindow | inlineprotected |
selEntitySetName(const String &k) | G3D::SceneEditorWindow | inlineprotected |
selEntitySetPartName(const String &k) | G3D::SceneEditorWindow | inlineprotected |
selPrimIndex() const | G3D::SceneEditorWindow | protected |
selSetPrimIndex(const int k) | G3D::SceneEditorWindow | inlineprotected |
selSetU(const float k) | G3D::SceneEditorWindow | inlineprotected |
selSetV(const float k) | G3D::SceneEditorWindow | inlineprotected |
selU() const | G3D::SceneEditorWindow | protected |
selV() const | G3D::SceneEditorWindow | protected |
setCaption(const GuiText &text) | G3D::GuiWindow | virtual |
setDepth(float d) | G3D::Widget | inlinevirtual |
setEnabled(bool e) | G3D::GuiWindow | inlinevirtual |
setExpanded(bool e) | G3D::SceneEditorWindow | |
setKeyFocusControl(GuiControl *c) | G3D::GuiWindow | protected |
setKeyFocusOnNextControl() | G3D::GuiWindow | protected |
setManager(WidgetManager *m) override | G3D::SceneEditorWindow | virtual |
setMinSize(const Vector2 &guiPixelSize) | G3D::GuiWindow | inlinevirtual |
setPreventEntitySelect(bool b) | G3D::SceneEditorWindow | inline |
setRect(const Rect2D &r) override | G3D::SceneEditorWindow | virtual |
setResizable(bool r) | G3D::GuiWindow | inlinevirtual |
setSelectedEntityFrame(const CFrame &f) | G3D::SceneEditorWindow | protected |
setShowLightSources(bool showLightSources) | G3D::SceneEditorWindow | inline |
setSimulationPaused(bool p) | G3D::SceneEditorWindow | inline |
setSimulationTimeScale(float t) | G3D::SceneEditorWindow | inline |
setStyle(GuiTheme::WindowStyle style) | G3D::GuiWindow | inline |
setVisible(bool v) | G3D::GuiWindow | inlinevirtual |
showModal(OSWindow *osWindow, ModalEffect m=MODAL_EFFECT_DESATURATE) | G3D::GuiWindow | |
showModal(const shared_ptr< GuiWindow > &parent, ModalEffect m=MODAL_EFFECT_DESATURATE) | G3D::GuiWindow | |
simulationPaused() const | G3D::SceneEditorWindow | inline |
sort(Array< shared_ptr< Surface2D >> &array) | G3D::Surface2D | static |
sortAndRender(RenderDevice *rd, Array< shared_ptr< Surface2D >> &array) | G3D::Surface2D | static |
theme() const | G3D::GuiWindow | inline |
visible() const | G3D::GuiWindow | inline |
Widget() | G3D::Widget | inlineprotected |
window() const | G3D::Widget | virtual |
~GuiWindow() | G3D::GuiWindow | |
~ReferenceCountedObject() | G3D::ReferenceCountedObject | inlinevirtual |