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This is the complete list of members for G3D::Shape, including all inherited members.
area() const =0 | G3D::Shape | pure virtual |
axes() | G3D::Shape | inlinevirtual |
boundingAABox() const =0 | G3D::Shape | pure virtual |
boundingSphere() const =0 | G3D::Shape | pure virtual |
box() | G3D::Shape | inlinevirtual |
box() const | G3D::Shape | inlinevirtual |
capsule() | G3D::Shape | inlinevirtual |
capsule() const | G3D::Shape | inlinevirtual |
center() const =0 | G3D::Shape | pure virtual |
createShared(ArgTypes &&... args) | G3D::ReferenceCountedObject | inlineprotectedstatic |
cylinder() | G3D::Shape | inlinevirtual |
cylinder() const | G3D::Shape | inlinevirtual |
getRandomSurfacePoint(Point3 &P, Vector3 &N=Vector3::ignore, Random &rnd=Random::common()) const =0 | G3D::Shape | pure virtual |
indexArray() const | G3D::Shape | inlinevirtual |
plane() | G3D::Shape | inlinevirtual |
plane() const | G3D::Shape | inlinevirtual |
point() | G3D::Shape | inlinevirtual |
point() const | G3D::Shape | inlinevirtual |
randomInteriorPoint(Random &rnd=Random::common()) const =0 | G3D::Shape | pure virtual |
ray() | G3D::Shape | inlinevirtual |
ray() const | G3D::Shape | inlinevirtual |
render(class RenderDevice *rd, const CoordinateFrame &cframe, Color4 solidColor=Color4(.5,.5, 0,.5), Color4 wireColor=Color3::black())=0 | G3D::Shape | pure virtual |
sphere() | G3D::Shape | inlinevirtual |
sphere() const | G3D::Shape | inlinevirtual |
triangle() | G3D::Shape | inlinevirtual |
triangle() const | G3D::Shape | inlinevirtual |
type() const =0 | G3D::Shape | pure virtual |
typeToString(Type t) | G3D::Shape | static |
vertexArray() const | G3D::Shape | inlinevirtual |
volume() const =0 | G3D::Shape | pure virtual |
~ReferenceCountedObject() | G3D::ReferenceCountedObject | inlinevirtual |
~Shape() | G3D::Shape | inlinevirtual |