area() const | G3D::Tri | inline |
data() const | G3D::Tri | inline |
e1(const CPUVertexArray &vertexArray) const | G3D::Tri | inline |
e2(const CPUVertexArray &vertexArray) const | G3D::Tri | inline |
getBounds(const CPUVertexArray &vertexArray, AABox &box) const | G3D::Tri | inline |
getIndex(int i) const | G3D::Tri | inline |
hashCode() const | G3D::Tri | inline |
hasPartialCoverage() const | G3D::Tri | inline |
index | G3D::Tri | |
intersectionAlphaTest(const CPUVertexArray &vertexArray, float u, float v, float threshold) const | G3D::Tri | |
material() const | G3D::Tri | |
NativeTriTree class | G3D::Tri | friend |
nonUnitNormal(const CPUVertexArray &vertexArray) const | G3D::Tri | inline |
normal(const CPUVertexArray &vertexArray) const | G3D::Tri | inline |
normal(const CPUVertexArray &vertexArray, int i) const | G3D::Tri | inline |
operator==(const Tri &t) const | G3D::Tri | inline |
packedTangent(const CPUVertexArray &vertexArray, int i) const | G3D::Tri | inline |
position(const CPUVertexArray &vertexArray, int i) const | G3D::Tri | inline |
sample(float u, float v, int triIndex, const CPUVertexArray &vertexArray, bool backface, shared_ptr< Surfel > &surfel, float du=0, float dv=0, bool twoSided=true) const | G3D::Tri | |
setData(const shared_ptr< ReferenceCountedObject > &newData) | G3D::Tri | inline |
setStorage(const Array< Tri > &triArray, ImageStorage newStorage) | G3D::Tri | static |
surface() const | G3D::Tri | |
tangent(const CPUVertexArray &vertexArray, int i) const | G3D::Tri | inline |
tangent2(const CPUVertexArray &vertexArray, int i) const | G3D::Tri | inline |
texCoord(const CPUVertexArray &vertexArray, int i) const | G3D::Tri | inline |
toTriangle(const CPUVertexArray &vertexArray) const | G3D::Tri | |
Tri(const int i0, const int i1, const int i2, const CPUVertexArray &vertexArray, const shared_ptr< ReferenceCountedObject > &data=shared_ptr< ReferenceCountedObject >(), bool twoSided=false) | G3D::Tri | |
Tri(const int i0, const int i1, const int i2, const CPUVertexArray &vertexArray, const shared_ptr< ReferenceCountedObject > &data, bool twoSided, bool partialCoverage) | G3D::Tri | |
Tri() | G3D::Tri | inline |
twoSided() const | G3D::Tri | inline |
UniversalSurfel class | G3D::Tri | friend |
vertex(const CPUVertexArray &vertexArray, int i) const | G3D::Tri | inline |