clamp(const Vector4 &low, const Vector4 &high) const | G3D::Vector4 | inline |
clamp(float low, float high) const | G3D::Vector4 | inline |
deserialize(class BinaryInput &b) | G3D::Vector4 | |
dot(const Vector4 &rkVector) const | G3D::Vector4 | inline |
fuzzyEq(const Vector4 &other) const | G3D::Vector4 | inline |
fuzzyNe(const Vector4 &other) const | G3D::Vector4 | inline |
hashCode() const | G3D::Vector4 | |
inf() | G3D::Vector4 | static |
isFinite() const | G3D::Vector4 | inline |
isUnit() const | G3D::Vector4 | inline |
isZero() const | G3D::Vector4 | inline |
length() const | G3D::Vector4 | inline |
lerp(const Vector4 &v, float alpha) const | G3D::Vector4 | inline |
max(const Vector4 &v) const | G3D::Vector4 | inline |
min(const Vector4 &v) const | G3D::Vector4 | inline |
nan() | G3D::Vector4 | static |
operator!=(const Vector4 &rkVector) const | G3D::Vector4 | inline |
operator*(const Vector4 &rkVector) const | G3D::Vector4 | inline |
operator*(const class Matrix4 &M) const | G3D::Vector4 | |
operator*(float fScalar) const | G3D::Vector4 | inline |
operator*(float, const Vector4 &rkVector) | G3D::Vector4 | friend |
operator*=(float fScalar) | G3D::Vector4 | inline |
operator+(const Vector4 &rkVector) const | G3D::Vector4 | inline |
operator+=(const Vector4 &rkVector) | G3D::Vector4 | inline |
operator-(const Vector4 &rkVector) const | G3D::Vector4 | inline |
operator-() const | G3D::Vector4 | inline |
operator-=(const Vector4 &rkVector) | G3D::Vector4 | inline |
operator/(const Vector4 &rkVector) const | G3D::Vector4 | inline |
operator/(float fScalar) const | G3D::Vector4 | |
operator/=(float fScalar) | G3D::Vector4 | |
operator=(const Any &a) | G3D::Vector4 | |
operator=(const Vector4 &rkVector) | G3D::Vector4 | inline |
operator==(const Vector4 &rkVector) const | G3D::Vector4 | inline |
operator[](int i) | G3D::Vector4 | inline |
operator[](int i) const | G3D::Vector4 | inline |
serialize(class BinaryOutput &b) const | G3D::Vector4 | |
set(float _x, float _y, float _z, float _w) | G3D::Vector4 | inline |
set(const Vector3 &v, float _w) | G3D::Vector4 | inline |
set(const Vector2 &v, float _z, float _w) | G3D::Vector4 | inline |
squaredLength() const | G3D::Vector4 | inline |
squaredMagnitude() | G3D::Vector4 | inline |
sum() const | G3D::Vector4 | inline |
toAny() const | G3D::Vector4 | |
toString() const | G3D::Vector4 | |
Vector4(const Any &any) | G3D::Vector4 | explicit |
Vector4() | G3D::Vector4 | inline |
Vector4(float fX, float fY, float fZ, float fW) | G3D::Vector4 | inline |
Vector4(float afCoordinate[4]) | G3D::Vector4 | inline |
Vector4(const Vector4 &rkVector) | G3D::Vector4 | inline |
Vector4(const class Color4 &c) | G3D::Vector4 | |
Vector4(const Vector3 &rkVector, float fW) | G3D::Vector4 | inline |
Vector4(const Vector2 &v1, const Vector2 &v2) | G3D::Vector4 | |
Vector4(const Vector2 &v1, float fz, float fw) | G3D::Vector4 | |
Vector4(const Vector4int8 &) | G3D::Vector4 | |
Vector4(class BinaryInput &b) | G3D::Vector4 | |
w | G3D::Vector4 | |
ww() const | G3D::Vector4 | |
www() const | G3D::Vector4 | |
wwww() const | G3D::Vector4 | |
wwwx() const | G3D::Vector4 | |
wwwy() const | G3D::Vector4 | |
wwwz() const | G3D::Vector4 | |
wwx() const | G3D::Vector4 | |
wwxw() const | G3D::Vector4 | |
wwxx() const | G3D::Vector4 | |
wwxy() const | G3D::Vector4 | |
wwxz() const | G3D::Vector4 | |
wwy() const | G3D::Vector4 | |
wwyw() const | G3D::Vector4 | |
wwyx() const | G3D::Vector4 | |
wwyy() const | G3D::Vector4 | |
wwyz() const | G3D::Vector4 | |
wwz() const | G3D::Vector4 | |
wwzw() const | G3D::Vector4 | |
wwzx() const | G3D::Vector4 | |
wwzy() const | G3D::Vector4 | |
wwzz() const | G3D::Vector4 | |
wx() const | G3D::Vector4 | |
wxw() const | G3D::Vector4 | |
wxww() const | G3D::Vector4 | |
wxwx() const | G3D::Vector4 | |
wxwy() const | G3D::Vector4 | |
wxwz() const | G3D::Vector4 | |
wxx() const | G3D::Vector4 | |
wxxw() const | G3D::Vector4 | |
wxxx() const | G3D::Vector4 | |
wxxy() const | G3D::Vector4 | |
wxxz() const | G3D::Vector4 | |
wxy() const | G3D::Vector4 | |
wxyw() const | G3D::Vector4 | |
wxyx() const | G3D::Vector4 | |
wxyy() const | G3D::Vector4 | |
wxyz() const | G3D::Vector4 | |
wxz() const | G3D::Vector4 | |
wxzw() const | G3D::Vector4 | |
wxzx() const | G3D::Vector4 | |
wxzy() const | G3D::Vector4 | |
wxzz() const | G3D::Vector4 | |
wy() const | G3D::Vector4 | |
wyw() const | G3D::Vector4 | |
wyww() const | G3D::Vector4 | |
wywx() const | G3D::Vector4 | |
wywy() const | G3D::Vector4 | |
wywz() const | G3D::Vector4 | |
wyx() const | G3D::Vector4 | |
wyxw() const | G3D::Vector4 | |
wyxx() const | G3D::Vector4 | |
wyxy() const | G3D::Vector4 | |
wyxz() const | G3D::Vector4 | |
wyy() const | G3D::Vector4 | |
wyyw() const | G3D::Vector4 | |
wyyx() const | G3D::Vector4 | |
wyyy() const | G3D::Vector4 | |
wyyz() const | G3D::Vector4 | |
wyz() const | G3D::Vector4 | |
wyzw() const | G3D::Vector4 | |
wyzx() const | G3D::Vector4 | |
wyzy() const | G3D::Vector4 | |
wyzz() const | G3D::Vector4 | |
wz() const | G3D::Vector4 | |
wzw() const | G3D::Vector4 | |
wzww() const | G3D::Vector4 | |
wzwx() const | G3D::Vector4 | |
wzwy() const | G3D::Vector4 | |
wzwz() const | G3D::Vector4 | |
wzx() const | G3D::Vector4 | |
wzxw() const | G3D::Vector4 | |
wzxx() const | G3D::Vector4 | |
wzxy() const | G3D::Vector4 | |
wzxz() const | G3D::Vector4 | |
wzy() const | G3D::Vector4 | |
wzyw() const | G3D::Vector4 | |
wzyx() const | G3D::Vector4 | |
wzyy() const | G3D::Vector4 | |
wzyz() const | G3D::Vector4 | |
wzz() const | G3D::Vector4 | |
wzzw() const | G3D::Vector4 | |
wzzx() const | G3D::Vector4 | |
wzzy() const | G3D::Vector4 | |
wzzz() const | G3D::Vector4 | |
x | G3D::Vector4 | |
xw() const | G3D::Vector4 | |
xww() const | G3D::Vector4 | |
xwww() const | G3D::Vector4 | |
xwwx() const | G3D::Vector4 | |
xwwy() const | G3D::Vector4 | |
xwwz() const | G3D::Vector4 | |
xwx() const | G3D::Vector4 | |
xwxw() const | G3D::Vector4 | |
xwxx() const | G3D::Vector4 | |
xwxy() const | G3D::Vector4 | |
xwxz() const | G3D::Vector4 | |
xwy() const | G3D::Vector4 | |
xwyw() const | G3D::Vector4 | |
xwyx() const | G3D::Vector4 | |
xwyy() const | G3D::Vector4 | |
xwyz() const | G3D::Vector4 | |
xwz() const | G3D::Vector4 | |
xwzw() const | G3D::Vector4 | |
xwzx() const | G3D::Vector4 | |
xwzy() const | G3D::Vector4 | |
xwzz() const | G3D::Vector4 | |
xx() const | G3D::Vector4 | |
xxw() const | G3D::Vector4 | |
xxww() const | G3D::Vector4 | |
xxwx() const | G3D::Vector4 | |
xxwy() const | G3D::Vector4 | |
xxwz() const | G3D::Vector4 | |
xxx() const | G3D::Vector4 | |
xxxw() const | G3D::Vector4 | |
xxxx() const | G3D::Vector4 | |
xxxy() const | G3D::Vector4 | |
xxxz() const | G3D::Vector4 | |
xxy() const | G3D::Vector4 | |
xxyw() const | G3D::Vector4 | |
xxyx() const | G3D::Vector4 | |
xxyy() const | G3D::Vector4 | |
xxyz() const | G3D::Vector4 | |
xxz() const | G3D::Vector4 | |
xxzw() const | G3D::Vector4 | |
xxzx() const | G3D::Vector4 | |
xxzy() const | G3D::Vector4 | |
xxzz() const | G3D::Vector4 | |
xy() const | G3D::Vector4 | |
xyw() const | G3D::Vector4 | |
xyww() const | G3D::Vector4 | |
xywx() const | G3D::Vector4 | |
xywy() const | G3D::Vector4 | |
xywz() const | G3D::Vector4 | |
xyx() const | G3D::Vector4 | |
xyxw() const | G3D::Vector4 | |
xyxx() const | G3D::Vector4 | |
xyxy() const | G3D::Vector4 | |
xyxz() const | G3D::Vector4 | |
xyy() const | G3D::Vector4 | |
xyyw() const | G3D::Vector4 | |
xyyx() const | G3D::Vector4 | |
xyyy() const | G3D::Vector4 | |
xyyz() const | G3D::Vector4 | |
xyz() const | G3D::Vector4 | |
xyzw() const | G3D::Vector4 | |
xyzx() const | G3D::Vector4 | |
xyzy() const | G3D::Vector4 | |
xyzz() const | G3D::Vector4 | |
xz() const | G3D::Vector4 | |
xzw() const | G3D::Vector4 | |
xzww() const | G3D::Vector4 | |
xzwx() const | G3D::Vector4 | |
xzwy() const | G3D::Vector4 | |
xzwz() const | G3D::Vector4 | |
xzx() const | G3D::Vector4 | |
xzxw() const | G3D::Vector4 | |
xzxx() const | G3D::Vector4 | |
xzxy() const | G3D::Vector4 | |
xzxz() const | G3D::Vector4 | |
xzy() const | G3D::Vector4 | |
xzyw() const | G3D::Vector4 | |
xzyx() const | G3D::Vector4 | |
xzyy() const | G3D::Vector4 | |
xzyz() const | G3D::Vector4 | |
xzz() const | G3D::Vector4 | |
xzzw() const | G3D::Vector4 | |
xzzx() const | G3D::Vector4 | |
xzzy() const | G3D::Vector4 | |
xzzz() const | G3D::Vector4 | |
y | G3D::Vector4 | |
yw() const | G3D::Vector4 | |
yww() const | G3D::Vector4 | |
ywww() const | G3D::Vector4 | |
ywwx() const | G3D::Vector4 | |
ywwy() const | G3D::Vector4 | |
ywwz() const | G3D::Vector4 | |
ywx() const | G3D::Vector4 | |
ywxw() const | G3D::Vector4 | |
ywxx() const | G3D::Vector4 | |
ywxy() const | G3D::Vector4 | |
ywxz() const | G3D::Vector4 | |
ywy() const | G3D::Vector4 | |
ywyw() const | G3D::Vector4 | |
ywyx() const | G3D::Vector4 | |
ywyy() const | G3D::Vector4 | |
ywyz() const | G3D::Vector4 | |
ywz() const | G3D::Vector4 | |
ywzw() const | G3D::Vector4 | |
ywzx() const | G3D::Vector4 | |
ywzy() const | G3D::Vector4 | |
ywzz() const | G3D::Vector4 | |
yx() const | G3D::Vector4 | |
yxw() const | G3D::Vector4 | |
yxww() const | G3D::Vector4 | |
yxwx() const | G3D::Vector4 | |
yxwy() const | G3D::Vector4 | |
yxwz() const | G3D::Vector4 | |
yxx() const | G3D::Vector4 | |
yxxw() const | G3D::Vector4 | |
yxxx() const | G3D::Vector4 | |
yxxy() const | G3D::Vector4 | |
yxxz() const | G3D::Vector4 | |
yxy() const | G3D::Vector4 | |
yxyw() const | G3D::Vector4 | |
yxyx() const | G3D::Vector4 | |
yxyy() const | G3D::Vector4 | |
yxyz() const | G3D::Vector4 | |
yxz() const | G3D::Vector4 | |
yxzw() const | G3D::Vector4 | |
yxzx() const | G3D::Vector4 | |
yxzy() const | G3D::Vector4 | |
yxzz() const | G3D::Vector4 | |
yy() const | G3D::Vector4 | |
yyw() const | G3D::Vector4 | |
yyww() const | G3D::Vector4 | |
yywx() const | G3D::Vector4 | |
yywy() const | G3D::Vector4 | |
yywz() const | G3D::Vector4 | |
yyx() const | G3D::Vector4 | |
yyxw() const | G3D::Vector4 | |
yyxx() const | G3D::Vector4 | |
yyxy() const | G3D::Vector4 | |
yyxz() const | G3D::Vector4 | |
yyy() const | G3D::Vector4 | |
yyyw() const | G3D::Vector4 | |
yyyx() const | G3D::Vector4 | |
yyyy() const | G3D::Vector4 | |
yyyz() const | G3D::Vector4 | |
yyz() const | G3D::Vector4 | |
yyzw() const | G3D::Vector4 | |
yyzx() const | G3D::Vector4 | |
yyzy() const | G3D::Vector4 | |
yyzz() const | G3D::Vector4 | |
yz() const | G3D::Vector4 | |
yzw() const | G3D::Vector4 | |
yzww() const | G3D::Vector4 | |
yzwx() const | G3D::Vector4 | |
yzwy() const | G3D::Vector4 | |
yzwz() const | G3D::Vector4 | |
yzx() const | G3D::Vector4 | |
yzxw() const | G3D::Vector4 | |
yzxx() const | G3D::Vector4 | |
yzxy() const | G3D::Vector4 | |
yzxz() const | G3D::Vector4 | |
yzy() const | G3D::Vector4 | |
yzyw() const | G3D::Vector4 | |
yzyx() const | G3D::Vector4 | |
yzyy() const | G3D::Vector4 | |
yzyz() const | G3D::Vector4 | |
yzz() const | G3D::Vector4 | |
yzzw() const | G3D::Vector4 | |
yzzx() const | G3D::Vector4 | |
yzzy() const | G3D::Vector4 | |
yzzz() const | G3D::Vector4 | |
z | G3D::Vector4 | |
zero() | G3D::Vector4 | static |
zw() const | G3D::Vector4 | |
zww() const | G3D::Vector4 | |
zwww() const | G3D::Vector4 | |
zwwx() const | G3D::Vector4 | |
zwwy() const | G3D::Vector4 | |
zwwz() const | G3D::Vector4 | |
zwx() const | G3D::Vector4 | |
zwxw() const | G3D::Vector4 | |
zwxx() const | G3D::Vector4 | |
zwxy() const | G3D::Vector4 | |
zwxz() const | G3D::Vector4 | |
zwy() const | G3D::Vector4 | |
zwyw() const | G3D::Vector4 | |
zwyx() const | G3D::Vector4 | |
zwyy() const | G3D::Vector4 | |
zwyz() const | G3D::Vector4 | |
zwz() const | G3D::Vector4 | |
zwzw() const | G3D::Vector4 | |
zwzx() const | G3D::Vector4 | |
zwzy() const | G3D::Vector4 | |
zwzz() const | G3D::Vector4 | |
zx() const | G3D::Vector4 | |
zxw() const | G3D::Vector4 | |
zxww() const | G3D::Vector4 | |
zxwx() const | G3D::Vector4 | |
zxwy() const | G3D::Vector4 | |
zxwz() const | G3D::Vector4 | |
zxx() const | G3D::Vector4 | |
zxxw() const | G3D::Vector4 | |
zxxx() const | G3D::Vector4 | |
zxxy() const | G3D::Vector4 | |
zxxz() const | G3D::Vector4 | |
zxy() const | G3D::Vector4 | |
zxyw() const | G3D::Vector4 | |
zxyx() const | G3D::Vector4 | |
zxyy() const | G3D::Vector4 | |
zxyz() const | G3D::Vector4 | |
zxz() const | G3D::Vector4 | |
zxzw() const | G3D::Vector4 | |
zxzx() const | G3D::Vector4 | |
zxzy() const | G3D::Vector4 | |
zxzz() const | G3D::Vector4 | |
zy() const | G3D::Vector4 | |
zyw() const | G3D::Vector4 | |
zyww() const | G3D::Vector4 | |
zywx() const | G3D::Vector4 | |
zywy() const | G3D::Vector4 | |
zywz() const | G3D::Vector4 | |
zyx() const | G3D::Vector4 | |
zyxw() const | G3D::Vector4 | |
zyxx() const | G3D::Vector4 | |
zyxy() const | G3D::Vector4 | |
zyxz() const | G3D::Vector4 | |
zyy() const | G3D::Vector4 | |
zyyw() const | G3D::Vector4 | |
zyyx() const | G3D::Vector4 | |
zyyy() const | G3D::Vector4 | |
zyyz() const | G3D::Vector4 | |
zyz() const | G3D::Vector4 | |
zyzw() const | G3D::Vector4 | |
zyzx() const | G3D::Vector4 | |
zyzy() const | G3D::Vector4 | |
zyzz() const | G3D::Vector4 | |
zz() const | G3D::Vector4 | |
zzw() const | G3D::Vector4 | |
zzww() const | G3D::Vector4 | |
zzwx() const | G3D::Vector4 | |
zzwy() const | G3D::Vector4 | |
zzwz() const | G3D::Vector4 | |
zzx() const | G3D::Vector4 | |
zzxw() const | G3D::Vector4 | |
zzxx() const | G3D::Vector4 | |
zzxy() const | G3D::Vector4 | |
zzxz() const | G3D::Vector4 | |
zzy() const | G3D::Vector4 | |
zzyw() const | G3D::Vector4 | |
zzyx() const | G3D::Vector4 | |
zzyy() const | G3D::Vector4 | |
zzyz() const | G3D::Vector4 | |
zzz() const | G3D::Vector4 | |
zzzw() const | G3D::Vector4 | |
zzzx() const | G3D::Vector4 | |
zzzy() const | G3D::Vector4 | |
zzzz() const | G3D::Vector4 | |