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This is the complete list of members for G3D::XRWidget, including all inherited members.
bounds() const override | G3D::Widget | inlinevirtual |
cameraForView(int viewIndex) const | G3D::XRWidget | inline |
create(const shared_ptr< XR > &xr, GApp *app) | G3D::XRWidget | static |
createShared(ArgTypes &&... args) | G3D::ReferenceCountedObject | inlineprotectedstatic |
depth() const override | G3D::Widget | inlinevirtual |
eyeCamera(int index) const | G3D::XRWidget | inline |
fireEvent(const GEvent &event) | G3D::Widget | virtual |
gazeRay(int eyeIndex) const | G3D::XRWidget | virtual |
m_app | G3D::XRWidget | protected |
m_blinkEventQueue | G3D::XRWidget | protected |
m_blinkStartTime | G3D::XRWidget | protected |
m_body | G3D::XRWidget | protected |
m_controllerEntity | G3D::XRWidget | protected |
m_depth | G3D::Widget | protected |
m_entityTable | G3D::XRWidget | protected |
m_gazePoint | G3D::XRWidget | mutableprotected |
m_gazeRay | G3D::XRWidget | protected |
m_lastFastHandMovementTime | G3D::XRWidget | protected |
m_latchedFacingFromHands | G3D::XRWidget | protected |
m_manager | G3D::Widget | protected |
m_preBlinkGazeRay | G3D::XRWidget | protected |
m_trackedVolume | G3D::XRWidget | protected |
m_vrEyeCamera | G3D::XRWidget | protected |
m_xrSystem | G3D::XRWidget | protected |
manager() const | G3D::Widget | inline |
MAX_BLINK_QUEUE_SIZE | G3D::XRWidget | protectedstatic |
onAfterEvents() | G3D::Widget | inlinevirtual |
onAI() | G3D::Widget | inlinevirtual |
onBeforeGraphics() override | G3D::XRWidget | virtual |
onEvent(const GEvent &event) | G3D::Widget | inlinevirtual |
onNetwork() | G3D::Widget | inlinevirtual |
onPose(Array< shared_ptr< Surface > > &surfaceArray, Array< shared_ptr< Surface2D > > &surface2DArray) | G3D::Widget | inlinevirtual |
onSimulation(RealTime rdt, SimTime sdt, SimTime idt) override | G3D::XRWidget | virtual |
onUserInput(UserInput *ui) | G3D::Widget | inlinevirtual |
pollBlinkEvent(VoluntaryBlinkEvent &event) | G3D::XRWidget | virtual |
positionalEventZ(const Point2 &pixel) const | G3D::Widget | inlinevirtual |
processGazeTracker() | G3D::XRWidget | protected |
projectedMonocularGazePoint(int eyeIndex, int viewIndex, const Rect2D &viewport) const | G3D::XRWidget | virtual |
render(RenderDevice *rd) const override | G3D::Widget | inlinevirtual |
robustBinocularGazePoint(const Ray gazeRay[2]) const | G3D::XRWidget | protected |
robustBinocularGazePoint() const | G3D::XRWidget | virtual |
setDepth(float d) | G3D::Widget | inlinevirtual |
setManager(WidgetManager *m) | G3D::Widget | inlinevirtual |
simulateBodyFrame(RealTime rdt) | G3D::XRWidget | protected |
sort(Array< shared_ptr< Surface2D >> &array) | G3D::Surface2D | static |
sortAndRender(RenderDevice *rd, Array< shared_ptr< Surface2D >> &array) | G3D::Surface2D | static |
standingHeadHeight() const | G3D::XRWidget | |
VRApp class | G3D::XRWidget | friend |
Widget() | G3D::Widget | inlineprotected |
window() const | G3D::Widget | virtual |
XRWidget(const shared_ptr< XR > &xr, GApp *app) | G3D::XRWidget | protected |
~ReferenceCountedObject() | G3D::ReferenceCountedObject | inlinevirtual |