Support Forum G3D Web Page |
This is the complete list of members for glsl::UniversalMaterial_shade_glsl, including all inherited members.
UniversalMaterial_shade(UniversalMaterialSample materialSample, Point3 wsEyePos, Point3 csPosition, Vector3 csNormal, out Radiance3 L_o, out Color3 transmissionCoefficient, const bool unblendedPass, const bool inferAmbientOcclusionAtTransparentPixels, const bool hasTransmissive, const bool hasRefraction) | glsl::UniversalMaterial_shade_glsl | inline |