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glsl::UniversalSurface_vertexHelpers_glsl Member List

This is the complete list of members for glsl::UniversalSurface_vertexHelpers_glsl, including all inherited members.

getBoneMatrix(in sampler2D boneMatrixTexture, in int index)glsl::UniversalSurface_vertexHelpers_glslinline
UniversalSurface_boneTransform(in vec4 boneWeights, in ivec4 boneIndices, in sampler2D boneTexture, inout vec4 osVertex, inout vec3 osNormal, inout vec4 osPackedTangent)glsl::UniversalSurface_vertexHelpers_glslinline
UniversalSurface_customOSVertexTransformation(inout vec4 vertex, inout vec3 normal, inout vec4 packedTangent, inout vec2 tex0, inout vec2 tex1)glsl::UniversalSurface_vertexHelpers_glslinline
UniversalSurface_getFullBoneTransform(in vec4 boneWeights, in ivec4 boneIndices, in sampler2D boneMatrixTexture)glsl::UniversalSurface_vertexHelpers_glslinline

documentation generated on Wed Nov 24 2021 08:02:04 using doxygen 1.8.15