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G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License. More...
Classes | |
class | G3D::AttributeArray |
A block of GPU memory storing a stream of vector data (e.g., vertices, normals, texture coordinates) More... | |
class | G3D::IndexStream |
A stream of indices referencing into an AttributeBuffer More... | |
Namespaces | |
G3D | |
Macros | |
#define | G3D_gfx_AttributeArray_h |
Typedefs | |
typedef AttributeArray | G3D::VAR |
typedef AttributeArray | G3D::VertexRange |
G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
#define G3D_gfx_AttributeArray_h |