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BinaryInput.h File Reference

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License. More...

Classes

class  G3D::BinaryInput
 
Sequential or random access byte-order independent binary file access. More...
 

Namespaces

 G3D
 

Macros

#define DECLARE_READER(ucase, lcase)
 
#define G3D_ALLOW_UNALIGNED_WRITES
 

Detailed Description

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.

Macro Definition Documentation

◆ DECLARE_READER

#define DECLARE_READER (   ucase,
  lcase 
)
Value:
void read##ucase(lcase* out, int64 n);\
void read##ucase(std::vector<lcase>& out, int64 n);\
void read##ucase(Array<lcase>& out, int64 n);
int64_t int64
Definition: g3dmath.h:122

◆ G3D_ALLOW_UNALIGNED_WRITES

#define G3D_ALLOW_UNALIGNED_WRITES

documentation generated on Wed Nov 24 2021 08:01:50 using doxygen 1.8.15