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Color4.h File Reference

Classes

class  G3D::Color4
 
Do not subclass– this implementation makes assumptions about the memory layout. More...
 
struct  HashTrait< G3D::Color4 >
 

Namespaces

 G3D
 

Macros

#define G3D_base_Color4_h
 

Functions

Color4 G3D::operator* (const Color3 &c3, const Color4 &c4)
 
Extends the c3 with alpha = 1.0 More...
 
Color4 G3D::operator* (float fScalar, const Color4 &other)
 

Detailed Description

Referenced Code: Portions based on Dave Eberly's Magic Software Library at http://www.magic-software.com

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License

Macro Definition Documentation

◆ G3D_base_Color4_h

#define G3D_base_Color4_h

documentation generated on Wed Nov 24 2021 08:01:51 using doxygen 1.8.15